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CameraView/README.md

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7 years ago
*A fork of [Dylan McIntyre's CameraKit-Android library](https://github.com/gogopop/CameraKit-Android), originally a fork of [Google's CameraView library](https://github.com/google/cameraview). The CameraKit-Android at this point has been fairly rewritten and refactored:*
- lots *of serious bugs fixed, I have lost the count*
- *decent orientation support*
- *EXIF support*
- *simpler APIs*
- *docs and comments in code*
- *introduced sessionType (picture or video), replacing Method and Permissions stuff*
- *new `setLocation` and `setWhiteBalance` APIs*
- *option to pass a `File` when recording a video*
- *introduced a smart measuring and sizing behavior, replacing bugged `adjustViewBounds`*
- *measure `CameraView` as center crop or center inside*
Feel free to open issues with suggestions or contribute. The roadmap off the top of my head:*
- [ ] *fix CropOutput class presumably not working on rotated pictures*
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- [ ] *test video and 'frame' capture behavior, I expect some bugs there*
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- [ ] *simple APIs to draw grid lines*
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- [ ] *replace setCameraListener() with addCameraListener()*
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- [ ] *add a `sizingMethod` API to choose the capture size? Could be `max`, `4:3`, `16:9`... Right now it's `max`*
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- [ ] *pinch to zoom support*
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- [ ] *exposure correction APIs*
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- [ ] *revisit demo app (added video support)*
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- [ ] *`Camera2` integration*
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- [ ] *EXIF support for 'frame' captured pictures, using ExifInterface library, so we can stop rotating it in Java*
- [ ] *add onRequestPermissionResults for easy permission callback*
- [ ] *better error handling, maybe with a onError(e) method in the public listener*
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- [ ] *better threading, for example ensure callbacks are called in the ui thread*
# CameraKit
CameraKit is an easy to use utility to work with the Android Camera APIs. Everything at the moment is work in progress, but it works well for pictures at least.
## Table of Contents
- [Features](#features)
- [Setup](#setup)
- [Usage](#usage)
- [Capturing Images](#capturing-images)
- [Capturing Video](#capturing-video)
- [Other camera events](#other-camera-events)
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- [Dynamic Sizing Behavior](#dynamic-sizing-behavior)
- [Center Inside](#center-inside)
- [Center Crop](#center-crop)
- [Extra Attributes](#extra-attributes)
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- [cameraSessionType](#camerasessiontype)
- [cameraFacing](#camerafacing)
- [cameraFlash](#cameraflash)
- [cameraFocus](#camerafocus)
- [cameraZoomMode](#camerazoommode)
- [cameraCropOutput](#cameracropoutput)
- [cameraJpegQuality](#camerajpegquality)
- [cameraWhiteBalance](#camerawhitebalance)
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- [Deprecated: cameraCaptureMethod](#cameracapturemethod)
- [Deprecated: cameraPermissionsPolicy](#camerapermissionpolicy)
- [Permissions Behavior](#permissions-behavior)
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- [Manifest file](#manifest-file)
# Features
- Image and video capture seamlessly working with the same preview session. (TODO: remove this, use different sessions)
- System permission handling
- Dynamic sizing behavior
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- Create a `CameraView` of any size (not just presets!)
- Or let it adapt to the sensor preview size
- Automatic output cropping to match your `CameraView` bounds
- Multiple capture methods
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- While taking pictures, image is captured normally using the camera APIs.
- While shooting videos, image is captured as a freeze frame of the `CameraView` preview (similar to SnapChat and Instagram)
- Built-in tap to focus
- EXIF support
- Automatically detected orientation tag
- Plug in location tags with `CameraView.setLocation(double, double)`
- TODO: Built-in pinch to zoom
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## Setup
For now, clone the repo and add it to your project.
TODO: publish to bintray.
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## Usage
To use CameraKit, simply add a `CameraView` to your layout:
```xml
<com.flurgle.camerakit.CameraView
android:id="@+id/camera"
android:layout_width="match_parent"
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android:layout_height="wrap_content" />
```
Make sure you override `onResume`, `onPause` and `onDestroy` in your activity, and call `CameraView.start()`, `stop()` and `destroy()`.
```java
@Override
protected void onResume() {
super.onResume();
cameraView.start();
}
@Override
protected void onPause() {
super.onPause();
cameraView.stop();
}
@Override
protected void onDestroy() {
super.onDestroy();
cameraView.destroy();
}
```
### Capturing Images
To capture an image just call `CameraView.captureImage()`. Make sure you setup a `CameraListener` to handle the image callback.
```java
camera.setCameraListener(new CameraListener() {
@Override
public void onPictureTaken(byte[] picture) {
// Create a bitmap or a file...
Bitmap result = BitmapFactory.decodeByteArray(picture, 0, picture.length);
}
});
camera.captureImage();
```
### Capturing Video
TODO: test size and orientation stuff.
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To capture video just call `CameraView.startRecordingVideo(file)` to start, and `CameraView.stopRecordingVideo()` to finish. Make sure you setup a `CameraListener` to handle the video callback.
```java
camera.setCameraListener(new CameraListener() {
@Override
public void onVideoTaken(File video) {
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// The File is the same you passed before.
// Now it holds a MP4 video.
}
});
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File file = ...; // Make sure you have permissions to write here.
camera.startRecordingVideo(file);
camera.postDelayed(new Runnable() {
@Override
public void run() {
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// This will trigger onVideoTaken().
camera.stopRecordingVideo();
}
}, 2500);
```
### Other camera events
Make sure you can react to different camera events by setting up a `CameraListener` instance.
```java
camera.setCameraListener(new CameraListener() {
@Override
public void onCameraOpened() {}
@Override
public void onCameraClosed() {}
@Override
public void onPictureTaken(byte[] picture) {}
@Override
public void onVideoTaken(File video) {}
});
```
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## Dynamic Sizing Behavior
`CameraView` has a smart measuring behavior that will let you do what you want with a few flags.
Measuring is controlled simply by `layout_width` and `layout_height` attributes, with this meaning:
- `WRAP_CONTENT` : try to stretch this dimension to respect the preview aspect ratio.
- `MATCH_PARENT` : fill this dimension, even if this means ignoring the aspect ratio.
- Fixed values (e.g. `500dp`) : respect this dimension.
You can have previews of all sizes, not just the supported presets. Whaterever you do, the preview will never be distorted.
### Center inside
You can emulate a **center inside** behavior (like the `ImageView` scaletype) by setting both dimensions to `wrap_content`. The camera will get the biggest possible size that fits into your bounds, just like what happens with image views.
```xml
<com.flurgle.camerakit.CameraView
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
```
This means that the whole preview is visible, and the image output matches what was visible during the capture.
### Center crop
You can emulate a **center crop** behavior by setting both dimensions to fixed values or to `MATCH_PARENT`. The camera view will fill the rect. If your dimensions don't match the aspect ratio of the internal preview surface, the surface will be cropped to fill the view, just like `android:scaleType="centerCrop"` on an `ImageView`.
```xml
<com.flurgle.camerakit.CameraView
android:layout_width="match_parent"
android:layout_height="match_parent" />
```
This means that part of the preview is hidden, and the image output will contain parts of the scene that were not visible during the capture. If this is a problem, see [cameraCropOutput](#cameracropoutput).
## Extra Attributes
```xml
<com.flurgle.camerakit.CameraView xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/camera"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:cameraFacing="back"
app:cameraFlash="off"
app:cameraFocus="continuous"
app:cameraZoom="pinch"
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app:cameraSessionType="picture"
app:cameraCropOutput="true"
app:cameraJpegQuality="100"
app:cameraVideoQuality="480p"
app:cameraWhiteBalance="auto"
android:adjustViewBounds="true" />
```
|XML Attribute|Method|Values|Default Value|
|-------------|------|------|-------------|
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|[`cameraSessionType`](#camerasessiontype)|`setSessionType()`|`picture` `video`|`picture`|
|[`cameraFacing`](#camerafacing)|`setFacing()`|`back` `front`|`back`|
|[`cameraFlash`](#cameraflash)|`setFlash()`|`off` `on` `auto` `torch`|`off`|
|[`cameraFocus`](#camerafocus)|`setFocus()`|`off` `continuous` `tap` `tapWithMarker`|`continuous`|
|[`cameraZoomMode`](#camerazoommode)|`setZoom()`|`off` `pinch`|`off`|
|[`cameraCropOutput`](#cameracropoutput)|`setCropOutput()`|`true` `false`|`false`|
|[`cameraJpegQuality`](#camerajpegquality)|`setJpegQuality()`|`0 <= n <= 100`|`100`|
|[`cameraVideoQuality`](#cameravideoquality)|`setVideoQuality()`|`max480p` `max720p` `max1080p` `max2160p` `highest` `lowest`|`max480p`|
|[`cameraWhiteBalance`](#camerawhitebalance)|`setWhiteBalance()`|`auto` `incandescent` `fluorescent` `daylight` `cloudy`|`auto`|
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|[`cameraCaptureMethod`](#cameracapturemethod) (Deprecated)|`setCaptureMethod()`|`standard` `frame`|`standard`|
|[`cameraPermissionPolicy`](#camerapermissionpolicy) (Deprecated)|`setPermissionPolicy()`|`picture` `video`|`picture`|
### cameraSessionType
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What to capture - either picture or video. This has a couple of consequences:
- Sizing: capture and preview size are chosen among the available picture or video sizes, depending on the flag
- Picture capturing: **you can capture pictures during a `video` session**, though they will be captured as 'screenshots' of preview frames. This is fast and thus works well with slower camera sensors, but the captured image can be blurry or noisy.
- Permission behavior: when requesting a `video` session, the record audio permission will be requested. If this is needed, the audio permission should be added to your manifest or the app will crash.
```java
cameraView.setSessionType(CameraKit.Constants.SESSION_TYPE_PICTURE);
cameraView.setSessionType(CameraKit.Constants.SESSION_TYPE_VIDEO);
```
### cameraFacing
Which camera to use, either back facing or front facing.
```java
cameraView.setFacing(CameraKit.Constants.FACING_BACK);
cameraView.setFacing(CameraKit.Constants.FACING_FRONT);
```
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### cameraFlash
Flash mode, either off, on, auto or *torch*.
```java
cameraView.setFlash(CameraKit.Constants.FLASH_OFF);
cameraView.setFlash(CameraKit.Constants.FLASH_ON);
cameraView.setFlash(CameraKit.Constants.FLASH_AUTO);
cameraView.setFlash(CameraKit.Constants.FLASH_TORCH);
```
### cameraFocus
Focus behavior. Can be off, continuous (camera continuously tries to adapt its focus), tap (focus is driven by the user tap) and tapWithMarker (a marker is drawn on screen to indicate focusing).
```java
cameraView.setFocus(CameraKit.Constants.FOCUS_OFF);
cameraView.setFocus(CameraKit.Constants.FOCUS_CONTINUOUS);
cameraView.setFocus(CameraKit.Constants.FOCUS_TAP);
cameraView.setFocus(CameraKit.Constants.FOCUS_TAP_WITH_MARKER);
```
### cameraZoomMode
TODO: work in progress. Right now 'off' is the onlly option.
```java
cameraView.setZoom(CameraKit.Constants.ZOOM_OFF);
cameraView.setZoom(CameraKit.Constants.ZOOM_PINCH);
```
### cameraCropOutput
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Wheter the output picture should be cropped to fit the aspect ratio of the preview surface.
This can guarantee consistency between what the user sees and the final output, if you fixed the camera view dimensions. This does not support videos.
### cameraJpegQuality
Sets the JPEG quality of pictures.
```java
cameraView.setJpegQuality(100);
cameraView.setJpegQuality(50);
```
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### cameraVideoQuality
Sets the desired video quality.
```java
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_480P);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_720P);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_1080P);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_2160P);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_LOWEST);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_HIGHEST);
cameraView.setVideoQuality(CameraKit.Constants.VIDEO_QUALITY_QVGA);
```
### cameraWhiteBalance
Sets the desired white balance for the current session.
```java
cameraView.setWhiteBalance(CameraKit.Constants.WHITE_BALANCE_AUTO);
cameraView.setWhiteBalance(CameraKit.Constants.WHITE_BALANCE_INCANDESCENT);
cameraView.setWhiteBalance(CameraKit.Constants.WHITE_BALANCE_FLUORESCENT);
cameraView.setWhiteBalance(CameraKit.Constants.WHITE_BALANCE_DAYLIGHT);
cameraView.setWhiteBalance(CameraKit.Constants.WHITE_BALANCE_CLOUDY);
```
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### cameraCaptureMethod
*Deprecated. Use cameraSessionType instead*
How to capture pictures, either standard or frame. The frame option lets you capture and save a preview frame, which can be better with slower camera sensors, though the captured image can be blurry or noisy.
```java
cameraView.setMethod(CameraKit.Constants.CAPTURE_METHOD_STANDARD);
cameraView.setMethod(CameraKit.Constants.CAPTURE_METHOD_FRAME);
```
### cameraPermissionPolicy
*Deprecated. Use cameraSessionType instead*
Either picture or video. This tells the library which permissions should be asked before starting the camera session. In the case of 'picture', we require the camera permissions. In the case of 'video', the record audio permission is asked as well.
Please note that, if needed, the latter should be added to your manifest file or the app will crash.
```java
cameraView.setPermissionPolicy(CameraKit.Constants.PERMISSIONS_PICTURE);
cameraView.setPermissionPolicy(CameraKit.Constants.PERMISSIONS_VIDEO);
```
## Permissions behavior
`CameraView` needs two permissions:
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- `android.permission.CAMERA` : required for capturing pictures and videos
- `android.permission.RECORD_AUDIO` : required for capturing videos
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You can handle permissions yourself and then call `CameraView.start()` once they are acquired. If they are not, `CameraView` will request permissions to the user based on the `sessionType` that was set. In that case, you can restart the camera if you have a successful response from `onRequestPermissionResults()`.
## Manifest file
The library manifest file is not strict and only asks for camera permissions. This means that:
- If you wish to record videos, you should also add `android.permission.RECORD_AUDIO` to required permissions
```xml
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
```
- If you want your app to be installed only on devices that have a camera, you should add:
```xml
<uses-feature
android:name="android.hardware.camera"
android:required="true"/>
```
If you don't request this feature, you can use `CameraKit.hasCameras()` to detect if current device has cameras, and then start the camera view.