Frame improvements (#572)

* Fix #544

* Improve Frames behavior and error messages

* Improve Frames documentation

* Fix tests

* Fix video crashes
pull/573/head
Mattia Iavarone 5 years ago committed by GitHub
parent e5fb4fa8fa
commit eddae18caa
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  1. 5
      cameraview/src/androidTest/java/com/otaliastudios/cameraview/engine/CameraIntegration2Test.java
  2. 26
      cameraview/src/androidTest/java/com/otaliastudios/cameraview/engine/CameraIntegrationTest.java
  3. 58
      cameraview/src/androidTest/java/com/otaliastudios/cameraview/frame/FrameManagerTest.java
  4. 6
      cameraview/src/androidTest/java/com/otaliastudios/cameraview/gesture/ScrollGestureFinderTest.java
  5. 34
      cameraview/src/main/java/com/otaliastudios/cameraview/CameraView.java
  6. 13
      cameraview/src/main/java/com/otaliastudios/cameraview/engine/Camera1Engine.java
  7. 49
      cameraview/src/main/java/com/otaliastudios/cameraview/engine/Camera2Engine.java
  8. 2
      cameraview/src/main/java/com/otaliastudios/cameraview/engine/CameraEngine.java
  9. 62
      cameraview/src/main/java/com/otaliastudios/cameraview/frame/Frame.java
  10. 117
      cameraview/src/main/java/com/otaliastudios/cameraview/frame/FrameManager.java
  11. 2
      cameraview/src/main/java/com/otaliastudios/cameraview/picture/Snapshot1PictureRecorder.java
  12. 25
      cameraview/src/test/java/com/otaliastudios/cameraview/frame/FrameTest.java
  13. 42
      docs/_posts/2018-12-20-frame-processing.md

@ -27,4 +27,9 @@ public class CameraIntegration2Test extends CameraIntegrationTest {
protected Engine getEngine() {
return Engine.CAMERA2;
}
@Override
public void testFrameProcessing_afterVideo() throws Exception {
super.testFrameProcessing_afterVideo();
}
}

@ -136,6 +136,7 @@ public abstract class CameraIntegrationTest extends BaseTest {
}
}
@SuppressWarnings("StatementWithEmptyBody")
private CameraOptions openSync(boolean expectSuccess) {
camera.open();
final Op<CameraOptions> open = new Op<>(true);
@ -143,10 +144,11 @@ public abstract class CameraIntegrationTest extends BaseTest {
CameraOptions result = open.await(DELAY);
if (expectSuccess) {
assertNotNull("Can open", result);
// Extra wait for the bind state.
// TODO fix this and other while {} in this class in a more elegant way.
//noinspection StatementWithEmptyBody
// Extra wait for the bind and preview state, so we run tests in a fully operational
// state. If we didn't do so, we could have null values, for example, in getPictureSize
// or in getSnapshotSize.
while (controller.getBindState() != CameraEngine.STATE_STARTED) {}
while (controller.getPreviewState() != CameraEngine.STATE_STARTED) {}
} else {
assertNull("Should not open", result);
}
@ -194,6 +196,9 @@ public abstract class CameraIntegrationTest extends BaseTest {
video.listen();
result = video.await(DELAY);
}
// Sleep another 1000, because camera.isTakingVideo() might return false even
// if the result still has to be dispatched. Rare but could happen.
try { Thread.sleep(1000); } catch (InterruptedException ignore) {}
}
// Now we should be OK.
@ -684,14 +689,11 @@ public abstract class CameraIntegrationTest extends BaseTest {
assertEquals(1, latch.getCount());
}
@SuppressWarnings("StatementWithEmptyBody")
@Test
public void testCapturePicture_size() {
openSync(true);
// PictureSize can still be null after opened.
// TODO be more elegant
while (camera.getPictureSize() == null) {}
Size size = camera.getPictureSize();
assertNotNull(size);
camera.takePicture();
PictureResult result = waitForPictureResult(true);
assertNotNull(result);
@ -734,14 +736,11 @@ public abstract class CameraIntegrationTest extends BaseTest {
assertEquals(1, latch.getCount());
}
@SuppressWarnings("StatementWithEmptyBody")
@Test
public void testCaptureSnapshot_size() {
openSync(true);
// SnapshotSize can still be null after opened.
// TODO be more elegant
while (camera.getSnapshotSize() == null) {}
Size size = camera.getSnapshotSize();
assertNotNull(size);
camera.takePictureSnapshot();
PictureResult result = waitForPictureResult(true);
@ -764,8 +763,8 @@ public abstract class CameraIntegrationTest extends BaseTest {
// Expect 30 frames
CountDownLatch latch = new CountDownLatch(30);
doCountDown(latch).when(mock).process(any(Frame.class));
boolean did = latch.await(60, TimeUnit.SECONDS);
assertTrue(did);
boolean did = latch.await(15, TimeUnit.SECONDS);
assertTrue("Latch count should be 0: " + latch.getCount(), did);
}
@Test
@ -811,6 +810,7 @@ public abstract class CameraIntegrationTest extends BaseTest {
openSync(true);
takeVideoSync(true,4000);
waitForVideoResult(true);
assert30Frames(processor);
}

@ -1,14 +1,20 @@
package com.otaliastudios.cameraview.frame;
import android.graphics.ImageFormat;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import androidx.test.filters.SmallTest;
import com.otaliastudios.cameraview.BaseTest;
import com.otaliastudios.cameraview.size.Size;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertNull;
import static org.mockito.Matchers.any;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
@ -16,7 +22,9 @@ import static org.mockito.Mockito.reset;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
public class FrameManagerTest {
@RunWith(AndroidJUnit4.class)
@SmallTest
public class FrameManagerTest extends BaseTest {
private FrameManager.BufferCallback callback;
@ -33,12 +41,12 @@ public class FrameManagerTest {
@Test
public void testAllocate() {
FrameManager manager = new FrameManager(1, callback);
manager.setUp(4, new Size(50, 50));
manager.setUp(ImageFormat.NV21, new Size(50, 50));
verify(callback, times(1)).onBufferAvailable(any(byte[].class));
reset(callback);
manager = new FrameManager(5, callback);
manager.setUp(4, new Size(50, 50));
manager.setUp(ImageFormat.NV21, new Size(50, 50));
verify(callback, times(5)).onBufferAvailable(any(byte[].class));
}
@ -46,12 +54,12 @@ public class FrameManagerTest {
public void testFrameRecycling() {
// A 1-pool manager will always recycle the same frame.
FrameManager manager = new FrameManager(1, callback);
manager.setUp(4, new Size(50, 50));
manager.setUp(ImageFormat.NV21, new Size(50, 50));
Frame first = manager.getFrame(null, 0, 0, null, 0);
Frame first = manager.getFrame(null, 0, 0);
first.release();
Frame second = manager.getFrame(null, 0, 0, null, 0);
Frame second = manager.getFrame(null, 0, 0);
second.release();
assertEquals(first, second);
@ -60,63 +68,51 @@ public class FrameManagerTest {
@Test
public void testOnFrameReleased_alreadyFull() {
FrameManager manager = new FrameManager(1, callback);
int length = manager.setUp(4, new Size(50, 50));
int length = manager.setUp(ImageFormat.NV21, new Size(50, 50));
Frame frame1 = manager.getFrame(new byte[length], 0, 0, null, 0);
Frame frame1 = manager.getFrame(new byte[length], 0, 0);
// Since frame1 is already taken and poolSize = 1, a new Frame is created.
Frame frame2 = manager.getFrame(new byte[length], 0, 0, null, 0);
Frame frame2 = manager.getFrame(new byte[length], 0, 0);
// Release the first frame so it goes back into the pool.
manager.onFrameReleased(frame1);
manager.onFrameReleased(frame1, frame1.getData());
reset(callback);
// Release the second. The pool is already full, so onBufferAvailable should not be called
// since this Frame instance will NOT be reused.
manager.onFrameReleased(frame2);
manager.onFrameReleased(frame2, frame2.getData());
verify(callback, never()).onBufferAvailable(frame2.getData());
}
@Test
public void testOnFrameReleased_sameLength() {
FrameManager manager = new FrameManager(1, callback);
int length = manager.setUp(4, new Size(50, 50));
int length = manager.setUp(ImageFormat.NV21, new Size(50, 50));
// A camera preview frame comes. Request a frame.
byte[] picture = new byte[length];
Frame frame = manager.getFrame(picture, 0, 0, null, 0);
Frame frame = manager.getFrame(picture, 0, 0);
// Release the frame and ensure that onBufferAvailable is called.
reset(callback);
manager.onFrameReleased(frame);
manager.onFrameReleased(frame, frame.getData());
verify(callback, times(1)).onBufferAvailable(picture);
}
@Test
public void testOnFrameReleased_differentLength() {
FrameManager manager = new FrameManager(1, callback);
int length = manager.setUp(4, new Size(50, 50));
int length = manager.setUp(ImageFormat.NV21, new Size(50, 50));
// A camera preview frame comes. Request a frame.
byte[] picture = new byte[length];
Frame frame = manager.getFrame(picture, 0, 0, null, 0);
Frame frame = manager.getFrame(picture, 0, 0);
// Don't release the frame. Change the allocation size.
manager.setUp(2, new Size(15, 15));
manager.setUp(ImageFormat.NV16, new Size(15, 15));
// Now release the old frame and ensure that onBufferAvailable is NOT called,
// because the released data has wrong length.
manager.onFrameReleased(frame);
manager.onFrameReleased(frame, frame.getData());
reset(callback);
verify(callback, never()).onBufferAvailable(picture);
}
@Test
public void testRelease() {
FrameManager manager = new FrameManager(1, callback);
int length = manager.setUp(4, new Size(50, 50));
Frame first = manager.getFrame(new byte[length], 0, 0, null, 0);
first.release(); // Store this frame in the queue.
// Release the whole manager and ensure it clears the frame.
manager.release();
assertNull(first.mManager);
}
}

@ -21,6 +21,8 @@ import static org.junit.Assert.assertTrue;
@SmallTest
public class ScrollGestureFinderTest extends GestureFinderTest<ScrollGestureFinder> {
private final static long WAIT = 2000; // 500 was too short
@Override
protected ScrollGestureFinder createFinder(@NonNull GestureFinder.Controller controller) {
return new ScrollGestureFinder(controller);
@ -42,7 +44,7 @@ public class ScrollGestureFinderTest extends GestureFinderTest<ScrollGestureFind
touchOp.listen();
touchOp.start();
onLayout().perform(swipeUp());
Gesture found = touchOp.await(500);
Gesture found = touchOp.await(WAIT);
assertNull(found);
}
@ -50,7 +52,7 @@ public class ScrollGestureFinderTest extends GestureFinderTest<ScrollGestureFind
touchOp.listen();
touchOp.start();
onLayout().perform(scroll);
Gesture found = touchOp.await(500);
Gesture found = touchOp.await(WAIT);
assertEquals(found, expected);
// How will this move our parameter?

@ -2097,28 +2097,30 @@ public class CameraView extends FrameLayout implements LifecycleObserver {
}
@Override
public void dispatchFrame(final Frame frame) {
public void dispatchFrame(@NonNull final Frame frame) {
// The getTime() below might crash if developers incorrectly release frames asynchronously.
mLogger.v("dispatchFrame:", frame.getTime(), "processors:", mFrameProcessors.size());
if (mFrameProcessors.isEmpty()) {
// Mark as released. This instance will be reused.
frame.release();
return;
}
mFrameProcessorsHandler.run(new Runnable() {
@Override
public void run() {
for (FrameProcessor processor : mFrameProcessors) {
try {
processor.process(frame);
} catch (Exception e) {
mLogger.w("dispatchFrame:",
"Error during processor implementation.",
"Can happen when camera is closed while processors are running.", e);
} else {
// Dispatch this frame to frame processors.
mFrameProcessorsHandler.run(new Runnable() {
@Override
public void run() {
mLogger.v("dispatchFrame: dispatching", frame.getTime(), "to processors.");
for (FrameProcessor processor : mFrameProcessors) {
try {
processor.process(frame);
} catch (Exception e) {
// Don't let a single processor crash the processor thread.
mLogger.w("Frame processor crashed:", e);
}
}
frame.release();
}
frame.release();
}
});
});
}
}
@Override

@ -210,7 +210,7 @@ public class Camera1Engine extends CameraEngine implements
mCamera.setPreviewCallbackWithBuffer(null); // Release anything left
mCamera.setPreviewCallbackWithBuffer(this); // Add ourselves
getFrameManager().setUp(ImageFormat.getBitsPerPixel(PREVIEW_FORMAT), mPreviewStreamSize);
getFrameManager().setUp(PREVIEW_FORMAT, mPreviewStreamSize);
LOG.i("onStartPreview", "Starting preview with startPreview().");
try {
@ -654,12 +654,15 @@ public class Camera1Engine extends CameraEngine implements
}
@Override
public void onPreviewFrame(@NonNull byte[] data, Camera camera) {
public void onPreviewFrame(byte[] data, Camera camera) {
if (data == null) {
// Let's test this with an exception.
throw new RuntimeException("Camera1 returns null data from onPreviewFrame! " +
"This would make the frame processors crash later.");
}
Frame frame = getFrameManager().getFrame(data,
System.currentTimeMillis(),
getAngles().offset(Reference.SENSOR, Reference.OUTPUT, Axis.RELATIVE_TO_SENSOR),
mPreviewStreamSize,
PREVIEW_FORMAT);
getAngles().offset(Reference.SENSOR, Reference.OUTPUT, Axis.RELATIVE_TO_SENSOR));
mCallback.dispatchFrame(frame);
}

@ -498,7 +498,7 @@ public class Camera2Engine extends CameraEngine implements ImageReader.OnImageAv
mPreview.setStreamSize(previewSizeForView.getWidth(), previewSizeForView.getHeight());
mPreview.setDrawRotation(getAngles().offset(Reference.BASE, Reference.VIEW, Axis.ABSOLUTE));
if (hasFrameProcessors()) {
getFrameManager().setUp(ImageFormat.getBitsPerPixel(FRAME_PROCESSING_FORMAT), mFrameProcessingSize);
getFrameManager().setUp(FRAME_PROCESSING_FORMAT, mFrameProcessingSize);
}
LOG.i("onStartPreview", "Starting preview.");
@ -726,13 +726,38 @@ public class Camera2Engine extends CameraEngine implements ImageReader.OnImageAv
}
@Override
protected void onStopVideo() {
// When video ends, we have to restart the repeating request for TEMPLATE_PREVIEW,
// this time without the video recorder surface. We do this before stopping the
// recorder. If we stop first, the camera will try to fill an "abandoned" Surface
// and, on some devices with a poor internal implementation, this crashes. See #549
boolean isFullVideo = mVideoRecorder instanceof Full2VideoRecorder;
if (isFullVideo) {
public void onVideoRecordingEnd() {
super.onVideoRecordingEnd();
// When video ends we must stop the recorder and remove the recorder surface from camera outputs.
// This is done in onVideoResult. However, on some devices, order matters. If we stop the recorder
// and AFTER send camera frames to it, the camera will try to fill the recorder "abandoned"
// Surface and on some devices with a poor internal implementation (HW_LEVEL_LEGACY) this crashes.
// So if the conditions are met, we restore here. Issue #549.
boolean needsIssue549Workaround = (mVideoRecorder instanceof Full2VideoRecorder) ||
(readCharacteristic(CameraCharacteristics.INFO_SUPPORTED_HARDWARE_LEVEL, -1)
== CameraCharacteristics.INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY);
if (needsIssue549Workaround) {
maybeRestorePreviewTemplateAfterVideo();
}
}
@Override
public void onVideoResult(@Nullable VideoResult.Stub result, @Nullable Exception exception) {
super.onVideoResult(result, exception);
maybeRestorePreviewTemplateAfterVideo();
}
/**
* Some video recorders might change the camera template to {@link CameraDevice#TEMPLATE_RECORD}.
* After the video is taken, we should restore the template preview, which also means that
* we'll remove any extra surface target that was added by the video recorder.
*
* This method avoids doing this twice by checking the request tag, as set by
* the {@link #createRepeatingRequestBuilder(int)} method.
*/
private void maybeRestorePreviewTemplateAfterVideo() {
int template = (int) mRepeatingRequest.getTag();
if (template != CameraDevice.TEMPLATE_PREVIEW) {
try {
createRepeatingRequestBuilder(CameraDevice.TEMPLATE_PREVIEW);
addRepeatingRequestBuilderSurfaces();
@ -741,7 +766,6 @@ public class Camera2Engine extends CameraEngine implements ImageReader.OnImageAv
throw createCameraException(e);
}
}
super.onStopVideo();
}
//endregion
@ -1049,12 +1073,11 @@ public class Camera2Engine extends CameraEngine implements ImageReader.OnImageAv
return;
}
image.close();
if (getEngineState() == STATE_STARTED) {
if (getPreviewState() == STATE_STARTED) {
// After preview, the frame manager is correctly set up
Frame frame = getFrameManager().getFrame(data,
System.currentTimeMillis(),
getAngles().offset(Reference.SENSOR, Reference.OUTPUT, Axis.RELATIVE_TO_SENSOR),
mFrameProcessingSize,
FRAME_PROCESSING_FORMAT);
getAngles().offset(Reference.SENSOR, Reference.OUTPUT, Axis.RELATIVE_TO_SENSOR));
mCallback.dispatchFrame(frame);
} else {
getFrameManager().onBufferUnused(data);

@ -133,7 +133,7 @@ public abstract class CameraEngine implements
void dispatchOnFocusEnd(@Nullable Gesture trigger, boolean success, @NonNull PointF where);
void dispatchOnZoomChanged(final float newValue, @Nullable final PointF[] fingers);
void dispatchOnExposureCorrectionChanged(float newValue, @NonNull float[] bounds, @Nullable PointF[] fingers);
void dispatchFrame(Frame frame);
void dispatchFrame(@NonNull Frame frame);
void dispatchError(CameraException exception);
void dispatchOnVideoRecordingStart();
void dispatchOnVideoRecordingEnd();

@ -4,7 +4,6 @@ import com.otaliastudios.cameraview.CameraLogger;
import com.otaliastudios.cameraview.size.Size;
import androidx.annotation.NonNull;
import androidx.annotation.VisibleForTesting;
/**
* A preview frame to be processed by {@link FrameProcessor}s.
@ -14,7 +13,7 @@ public class Frame {
private final static String TAG = Frame.class.getSimpleName();
private final static CameraLogger LOG = CameraLogger.create(TAG);
@VisibleForTesting FrameManager mManager;
private final FrameManager mManager;
private byte[] mData = null;
private long mTime = -1;
@ -27,28 +26,29 @@ public class Frame {
mManager = manager;
}
void setContent(@NonNull byte[] data, long time, int rotation, @NonNull Size size, int format) {
this.mData = data;
this.mTime = time;
this.mLastTime = time;
this.mRotation = rotation;
this.mSize = size;
this.mFormat = format;
}
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
private boolean isAlive() {
private boolean hasContent() {
return mData != null;
}
private void ensureAlive() {
if (!isAlive()) {
private void ensureHasContent() {
if (!hasContent()) {
LOG.e("Frame is dead! time:", mTime, "lastTime:", mLastTime);
throw new RuntimeException("You should not access a released frame. " +
"If this frame was passed to a FrameProcessor, you can only use its contents synchronously," +
"If this frame was passed to a FrameProcessor, you can only use its contents synchronously, " +
"for the duration of the process() method.");
}
}
void set(@NonNull byte[] data, long time, int rotation, @NonNull Size size, int format) {
this.mData = data;
this.mTime = time;
this.mLastTime = time;
this.mRotation = rotation;
this.mSize = size;
this.mFormat = format;
}
@Override
public boolean equals(Object obj) {
@ -63,14 +63,13 @@ public class Frame {
*
* @return a frozen Frame
*/
@SuppressWarnings("WeakerAccess")
@NonNull
public Frame freeze() {
ensureAlive();
ensureHasContent();
byte[] data = new byte[mData.length];
System.arraycopy(mData, 0, data, 0, mData.length);
Frame other = new Frame(mManager);
other.set(data, mTime, mRotation, mSize, mFormat);
other.setContent(data, mTime, mRotation, mSize, mFormat);
return other;
}
@ -79,23 +78,18 @@ public class Frame {
* that are not useful anymore.
*/
public void release() {
if (!isAlive()) return;
LOG.v("Frame with time", mTime, "is being released. Has manager:", mManager != null);
if (mManager != null) {
// If needed, the manager will call releaseManager on us.
mManager.onFrameReleased(this);
}
if (!hasContent()) return;
LOG.v("Frame with time", mTime, "is being released.");
byte[] data = mData;
mData = null;
mRotation = 0;
mTime = -1;
mSize = null;
mFormat = -1;
}
// Once this is called, this instance is not usable anymore.
void releaseManager() {
mManager = null;
// After the manager is notified, this frame instance can be taken by
// someone else, possibly from another thread. So this should be the
// last call in this method. If we null data after, we can have issues.
mManager.onFrameReleased(this, data);
}
/**
@ -104,7 +98,7 @@ public class Frame {
*/
@NonNull
public byte[] getData() {
ensureAlive();
ensureHasContent();
return mData;
}
@ -115,7 +109,7 @@ public class Frame {
* @return time data
*/
public long getTime() {
ensureAlive();
ensureHasContent();
return mTime;
}
@ -127,7 +121,7 @@ public class Frame {
* @return clock-wise rotation
*/
public int getRotation() {
ensureAlive();
ensureHasContent();
return mRotation;
}
@ -138,7 +132,7 @@ public class Frame {
*/
@NonNull
public Size getSize() {
ensureAlive();
ensureHasContent();
return mSize;
}
@ -151,7 +145,7 @@ public class Frame {
* @see android.graphics.ImageFormat
*/
public int getFormat() {
ensureAlive();
ensureHasContent();
return mFormat;
}
}

@ -1,6 +1,8 @@
package com.otaliastudios.cameraview.frame;
import android.graphics.ImageFormat;
import com.otaliastudios.cameraview.CameraLogger;
import com.otaliastudios.cameraview.size.Size;
@ -21,7 +23,7 @@ import java.util.concurrent.LinkedBlockingQueue;
* Main methods are:
* - {@link #setUp(int, Size)}: to set up with size and allocate buffers
* - {@link #release()}: to release. After release, a manager can be setUp again.
* - {@link #getFrame(byte[], long, int, Size, int)}: gets a new {@link Frame}.
* - {@link #getFrame(byte[], long, int)}: gets a new {@link Frame}.
*
* For both byte buffers and frames to get back to the FrameManager pool, all you have to do
* is call {@link Frame#release()} when done.
@ -31,12 +33,12 @@ import java.util.concurrent.LinkedBlockingQueue;
*
* 1. {@link #BUFFER_MODE_DISPATCH}: in this mode, as soon as we have a buffer, it is dispatched to
* the {@link BufferCallback}. The callback should then fill the buffer, and finally call
* {@link #getFrame(byte[], long, int, Size, int)} to receive a frame.
* {@link #getFrame(byte[], long, int)} to receive a frame.
* This is used for Camera1.
*
* 2. {@link #BUFFER_MODE_ENQUEUE}: in this mode, the manager internally keeps a queue of byte buffers,
* instead of handing them to the callback. The users can ask for buffers through {@link #getBuffer()}.
* This buffer can be filled with data and used to get a frame {@link #getFrame(byte[], long, int, Size, int)},
* This buffer can be filled with data and used to get a frame {@link #getFrame(byte[], long, int)},
* or, in case it was not filled, returned to the queue using {@link #onBufferUnused(byte[])}.
* This is used for Camera2.
*/
@ -55,6 +57,8 @@ public class FrameManager {
private final int mPoolSize;
private int mBufferSize = -1;
private Size mFrameSize = null;
private int mFrameFormat = -1;
private LinkedBlockingQueue<Frame> mFrameQueue;
private LinkedBlockingQueue<byte[]> mBufferQueue;
private BufferCallback mBufferCallback;
@ -94,17 +98,22 @@ public class FrameManager {
/**
* Allocates a {@link #mPoolSize} number of buffers. Should be called once
* the preview size and the bitsPerPixel value are known.
* the preview size and the image format value are known.
*
* This method can be called again after {@link #release()} has been called.
*
* @param bitsPerPixel bits per pixel, depends on image format
* @param previewSize the preview size
* @param format the image format
* @param size the frame size
* @return the buffer size
*/
public int setUp(int bitsPerPixel, @NonNull Size previewSize) {
// TODO throw if called twice without release?
long sizeInBits = previewSize.getHeight() * previewSize.getWidth() * bitsPerPixel;
public int setUp(int format, @NonNull Size size) {
if (isSetUp()) {
// TODO throw or just reconfigure?
}
mFrameSize = size;
mFrameFormat = format;
int bitsPerPixel = ImageFormat.getBitsPerPixel(format);
long sizeInBits = size.getHeight() * size.getWidth() * bitsPerPixel;
mBufferSize = (int) Math.ceil(sizeInBits / 8.0d);
for (int i = 0; i < mPoolSize; i++) {
if (mBufferMode == BUFFER_MODE_DISPATCH) {
@ -116,13 +125,24 @@ public class FrameManager {
return mBufferSize;
}
/**
* Returns true after {@link #setUp(int, Size)}
* but before {@link #release()}.
* Returns false otherwise.
*
* @return true if set up
*/
private boolean isSetUp() {
return mFrameSize != null;
}
/**
* Returns a new byte buffer than can be filled.
* This can only be called in {@link #BUFFER_MODE_ENQUEUE} mode! Where the frame
* manager also holds a queue of the byte buffers.
*
* If not null, the buffer returned by this method can be filled and used to get
* a new frame through {@link #getFrame(byte[], long, int, Size, int)}.
* a new frame through {@link #getFrame(byte[], long, int)}.
*
* @return a buffer, or null
*/
@ -143,7 +163,12 @@ public class FrameManager {
if (mBufferMode != BUFFER_MODE_ENQUEUE) {
throw new IllegalStateException("Can't call onBufferUnused() when not in BUFFER_MODE_ENQUEUE.");
}
mBufferQueue.offer(buffer);
if (isSetUp()) {
mBufferQueue.offer(buffer);
} else {
LOG.w("onBufferUnused: buffer was returned but we're not set up anymore.");
}
}
/**
@ -158,53 +183,38 @@ public class FrameManager {
* @param data data
* @param time timestamp
* @param rotation rotation
* @param previewSize preview size
* @param previewFormat format
* @return a new frame
*/
@NonNull
public Frame getFrame(@NonNull byte[] data, long time, int rotation, @NonNull Size previewSize, int previewFormat) {
public Frame getFrame(@NonNull byte[] data, long time, int rotation) {
if (!isSetUp()) {
throw new IllegalStateException("Can't call getFrame() after releasing or before setUp.");
}
Frame frame = mFrameQueue.poll();
if (frame != null) {
LOG.v("getFrame for time:", time, "RECYCLING.", "Data:", data != null);
LOG.v("getFrame for time:", time, "RECYCLING.");
} else {
LOG.v("getFrame for time:", time, "CREATING.", "Data:", data != null);
LOG.v("getFrame for time:", time, "CREATING.");
frame = new Frame(this);
}
frame.set(data, time, rotation, previewSize, previewFormat);
frame.setContent(data, time, rotation, mFrameSize, mFrameFormat);
return frame;
}
/**
* Releases all frames controlled by this manager and
* clears the pool.
* In BUFFER_MODE_ENQUEUE, releases also all the buffers.
*/
public void release() {
LOG.w("Releasing all frames!");
for (Frame frame : mFrameQueue) {
frame.releaseManager();
frame.release();
}
mFrameQueue.clear();
if (mBufferMode == BUFFER_MODE_ENQUEUE) {
mBufferQueue.clear();
}
mBufferSize = -1;
}
/**
* Called by child frames when they are released.
* This might be called from old Frames that belong to an old 'setUp'
* of this FrameManager instance. So the buffer size might be different,
* for instance.
*
* @param frame the released frame
*/
void onFrameReleased(@NonNull Frame frame) {
byte[] buffer = frame.getData();
boolean willRecycle = mFrameQueue.offer(frame);
if (!willRecycle) {
// If frame queue is full, let's drop everything.
frame.releaseManager();
} else {
// If frame will be recycled, let's recycle the buffer as well.
void onFrameReleased(@NonNull Frame frame, @NonNull byte[] buffer) {
if (!isSetUp()) return;
// If frame queue is full, let's drop everything.
// If frame queue accepts this frame, let's recycle the buffer as well.
if (mFrameQueue.offer(frame)) {
int currSize = buffer.length;
int reqSize = mBufferSize;
if (currSize == reqSize) {
@ -216,4 +226,25 @@ public class FrameManager {
}
}
}
/**
* Releases all frames controlled by this manager and
* clears the pool.
* In BUFFER_MODE_ENQUEUE, releases also all the buffers.
*/
public void release() {
if (!isSetUp()) {
LOG.w("release called twice. Ignoring.");
return;
}
LOG.i("release: Clearing the frame and buffer queue.");
mFrameQueue.clear();
if (mBufferMode == BUFFER_MODE_ENQUEUE) {
mBufferQueue.clear();
}
mBufferSize = -1;
mFrameSize = null;
mFrameFormat = -1;
}
}

@ -87,7 +87,7 @@ public class Snapshot1PictureRecorder extends PictureRecorder {
// It seems that the buffers are already cleared here, so we need to allocate again.
camera.setPreviewCallbackWithBuffer(null); // Release anything left
camera.setPreviewCallbackWithBuffer(mEngine1); // Add ourselves
mEngine1.getFrameManager().setUp(ImageFormat.getBitsPerPixel(mFormat), previewStreamSize);
mEngine1.getFrameManager().setUp(mFormat, previewStreamSize);
}
});
}

@ -15,6 +15,8 @@ import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertNotEquals;
import static org.junit.Assert.assertNull;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
@ -35,23 +37,24 @@ public class FrameTest {
@Test
public void testEquals() {
// Only time should count.
Frame f1 = new Frame(manager);
long time = 1000;
f1.set(null, time, 90, null, ImageFormat.NV21);
f1.setContent(new byte[3], time, 90, new Size(5, 5), ImageFormat.NV21);
Frame f2 = new Frame(manager);
f2.set(new byte[2], time, 0, new Size(10, 10), ImageFormat.NV21);
f2.setContent(new byte[2], time, 0, new Size(10, 10), ImageFormat.NV21);
assertEquals(f1, f2);
f2.set(new byte[2], time + 1, 0, new Size(10, 10), ImageFormat.NV21);
f2.setContent(new byte[2], time + 1, 0, new Size(10, 10), ImageFormat.NV21);
assertNotEquals(f1, f2);
}
@Test
public void testReleaseThrows() {
final Frame frame = new Frame(manager);
frame.set(new byte[2], 1000, 90, new Size(10, 10), ImageFormat.NV21);
frame.setContent(new byte[2], 1000, 90, new Size(10, 10), ImageFormat.NV21);
frame.release();
verify(manager, times(1)).onFrameReleased(frame);
verify(manager, times(1)).onFrameReleased(eq(frame), any(byte[].class));
assertThrows(new Runnable() { public void run() { frame.getTime(); }});
assertThrows(new Runnable() { public void run() { frame.getFormat(); }});
@ -69,14 +72,6 @@ public class FrameTest {
}
}
@Test
public void testReleaseManager() {
Frame frame = new Frame(manager);
assertNotNull(frame.mManager);
frame.releaseManager();
assertNull(frame.mManager);
}
@Test
public void testFreeze() {
Frame frame = new Frame(manager);
@ -85,7 +80,7 @@ public class FrameTest {
int rotation = 90;
Size size = new Size(10, 10);
int format = ImageFormat.NV21;
frame.set(data, time, rotation, size, format);
frame.setContent(data, time, rotation, size, format);
Frame frozen = frame.freeze();
assertArrayEquals(data, frozen.getData());
@ -94,7 +89,7 @@ public class FrameTest {
assertEquals(size, frozen.getSize());
// Mutate the first, ensure that frozen is not affected
frame.set(new byte[]{3, 2, 1}, 50, 180, new Size(1, 1), ImageFormat.JPEG);
frame.setContent(new byte[]{3, 2, 1}, 50, 180, new Size(1, 1), ImageFormat.JPEG);
assertArrayEquals(data, frozen.getData());
assertEquals(time, frozen.getTime());
assertEquals(rotation, frozen.getRotation());

@ -18,7 +18,7 @@ a QR code detector, the
cameraView.addFrameProcessor(new FrameProcessor() {
@Override
@WorkerThread
public void process(Frame frame) {
public void process(@NonNull Frame frame) {
byte[] data = frame.getData();
int rotation = frame.getRotation();
long time = frame.getTime();
@ -33,9 +33,45 @@ For your convenience, the `FrameProcessor` method is run in a background thread
in a synchronous fashion. Once the process method returns, internally we will re-use the `Frame` instance and
apply new data to it. So:
- you can do your job synchronously in the `process()` method
- you can do your job synchronously in the `process()` method. This is **recommended**.
- if you must hold the `Frame` instance longer, use `frame = frame.freeze()` to get a frozen instance
that will not be affected
that will not be affected. This is **discouraged** because it requires copying the whole array.
### Process synchronously
Processing synchronously, for the duration of the `process()` method, is the recommended way of using
processors, because it solves different issues:
- avoids the need of calling `frame = frame.freeze()` which is a very expensive operation
- the engine will **automatically drop frames** if the `process()` method is busy, so you'll only receive frames that you can handle
- we have already allocated a thread for you, so there's no need to create another
Some frame consumers might have a built-in asynchronous behavior.
But you can still block the `process()` thread until the consumer has returned.
```java
@Override
@WorkerThread
public void process(@NonNull Frame frame) {
// EXAMPLE 1:
// Firebase and Google APIs will often return a Task.
// You can use Tasks.await() to complete the task on the current thread.
Tasks.await(firebaseDetector.detectInImage(firebaseImage));
// EXAMPLE 2:
// For other async consumers, you can use, for example, a CountDownLatch.
// Step 1: create the latch.
final CountDownLatch latch = new CountDownLatch(1);
// Step 2: launch async processing here...
// When processing completes or fails, call latch.countDown();
// Step 3: after launching, block the current thread.
latch.await();
}
```
### Related APIs

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