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# For more information about using CMake with Android Studio, read the
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# documentation: https://d.android.com/studio/projects/add-native-code.html
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# Sets the minimum version of CMake required to build the native library.
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cmake_minimum_required(VERSION 3.4.1)
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# Creates and names a library, sets it as either STATIC
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# or SHARED, and provides the relative paths to its source code.
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# You can define multiple libraries, and CMake builds them for you.
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# Gradle automatically packages shared libraries with your APK.
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add_library( # Sets the name of the library.
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media-handle
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# Sets the library as a shared library.
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SHARED
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# Provides a relative path to your source file(s).
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src/main/cpp/ffmpeg_cmd.c
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src/main/cpp/cmdutils.c
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src/main/cpp/ffmpeg.c
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src/main/cpp/ffmpeg_filter.c
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src/main/cpp/ffmpeg_opt.c
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src/main/cpp/audio_player.c
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src/main/cpp/openSL_audio_player.c
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src/main/cpp/video_player.c
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src/main/cpp/ffmpeg_pusher.cpp)
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add_library( ffmpeg
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SHARED
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IMPORTED )
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set_target_properties( ffmpeg
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PROPERTIES IMPORTED_LOCATION
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../../../../libs/armeabi-v7a/libffmpeg.so )
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include_directories(src/main/cpp)
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include_directories(src/main/cpp/include)
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find_library( # Sets the name of the path variable.
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log-lib
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log )
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target_link_libraries( # Specifies the target library.
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media-handle
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ffmpeg
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-landroid #native_window
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-ljnigraphics #bitmap
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-lOpenSLES #openSLES
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# Links the target library to the log library
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# included in the NDK.
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${log-lib} )
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