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--- |
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Activity 的显示原理 |
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--- |
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|
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1. Activity 的显示原理(Window/DecorView/ViewRoot) |
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2. Activity 的 UI 刷新机制(Vsync/Choreographer) |
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3. UI 的绘制原理(Measure/Layout/Draw) |
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4. Surface 原理(Surface/SurfaceFlinger) |
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#### 显示原理 |
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1. setContentView 原理是什么? |
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2. Activity 在 onResume 之后才会显示的原因是什么? |
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3. ViewRoot 是干嘛的,是 View Tree 的 rootView 么? |
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```java |
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public void setContentView(int layoutResID) { |
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getWindow().setContentView(layoutResID); |
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//... |
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} |
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``` |
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|
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```java |
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final void attach(Context context, ){ |
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mWindow = new PhoneWindow(this); |
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} |
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``` |
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```java |
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// PhoneWindow#setContentView |
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public void setContentView(int layoutResID) { |
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if(mContentParent == null) { |
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installDecor(); |
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} |
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mLayoutInflater.inflate(layoutResID, mContentParent); |
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} |
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private void installDecor() { |
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// FrameLayout |
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mDecor = new DecorView(getContext()); |
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// 根据 Window Feature 选择一个系统布局 |
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View in = mLayoutInflater.inflate(layoutResource, null); |
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mDecor.addView(in, ...); |
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mContentParent = findViewById(ID_ANDROID_CONTENT); |
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} |
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``` |
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```java |
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final void handleResumeActivity(IBinder token) { |
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ActivityClientRecord r = performResumeActivity(token, ); |
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final Activity a = r.activity; |
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if(r.window == null && !a.mFinished) { |
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r.window = r.activity.getWindow(); |
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View decor = r.window.getDecorView(); |
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ViewManager wm = a.getWindowManager(); |
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a.mDecor = decor; |
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wm.addview(decor, l); |
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} |
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r.activity.makeVisible(); |
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} |
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``` |
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```java |
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// ViewManager#addView |
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void addView(View view, ViewGroup.LayoutParams params, ){ |
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ViewRootImpl root = new ViewRootImpl(view.getContext(), ); |
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root.setView(view, wparams, panelParentView); |
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} |
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``` |
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```java |
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// ViewRootImpl#setView |
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public void setView(View view, ) { |
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if(mView == null) { |
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mView = view; |
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requestLayout(); |
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//... |
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mWindowSession.addToDisplay(mWindow, ...); |
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} |
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} |
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``` |
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```java |
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public void requestLayout() { |
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scheduleTraversals(); |
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} |
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void scheduleTraversals() { |
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mChoreographer.postCallback(..., mTraversalRunnable, null); |
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} |
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class TraversalRunnable implements Runnable { |
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public void run() { |
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doTraversal(); |
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} |
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} |
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void doTraversal() { |
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performTraversals(); |
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} |
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private void performTraversals() { |
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//... |
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relayoutWindow(params, ...); |
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performMeasure(childWidthMeasureSpec, ...); |
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performLayout(lp, desiredWindowWidth, ...); |
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performDraw(); |
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} |
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// 向 WMS 申请 Surface |
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int relayoutWindow(WindowManager.LayoutParams params, ...) { |
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mWindowSession.relayout(..., mSurface); |
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} |
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``` |
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```java |
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// static class W extends IWindow.Stub {...} |
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mWindowSession.addToDisplay(mWindow, ...); |
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public int addToDisplay(IWindow window, int seq, ...) { |
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// WMS 统一管理 Window,分配 Surface |
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return mService.addWindow(this, window, seq, attrs, ...); |
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} |
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IWindowManager windowManager = getWindowManagerService(); |
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sWindowSession = windowManager.openSession(...); |
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IWindowSession openSession(IWindowSessionCallback callback, ...) { |
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Session session = new Session(this, callback, client, inputContext); |
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return session; |
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} |
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``` |
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WMS 的主要作用: |
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1. 分配 Surface |
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2. 掌管 Surface 显示顺序以及位置尺寸等 |
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3. 控制窗口动画 |
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4. 输入事件分发 |
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#### 总结 |
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![](https://i.loli.net/2020/03/23/X2pw9F6B5SmdVRj.png) |
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|
After Width: | Height: | Size: 247 KiB |
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