# 最简单的基于FFmpeg的移动端例子:IOS HelloWorld 本文记录IOS平台下基于FFmpeg的HelloWorld程序。该示例C语言的源代码来自于《最简单的基于FFMPEG的Helloworld程序》。相关的概念就不再重复记录了。 ![img](https://img-blog.csdn.net/20150801182605734) **IOS程序使用FFmpeg类库的说明** IOS应用程序使用FFmpeg类库的流程如下所示。 # 1、编译FFmpeg类库 编译IOS的FFmpeg类库需要支持5种架构:armv7、armv7s、arm64、i386、x86_64。其中前面3个是给真机使用的,后面2个是给模拟器使用的。本文记录的FFmpeg类库还支持第三方类库libx264和libfaac,所以在编译之前还要先编译libx264和libfaac的源代码。总体说来,IOS下的类库需要编译成两个版本:thin和fat。每种架构对应一个thin版本的类库,将这些不同架构thin版本的类库合成起来之后,就形成了fat版本的类库。下面简单记录一下编译步骤。编译过程中IOS SDK版本为8.3,FFmpeg版本为2.7.1,faac和x264分别使用了最新版本的源代码。 ### 1.1 第三方库libx264的编译 这一步用于生成支持armv7、armv7s、arm64、i386、x86_64几种架构的fat版本的libx264.a。下面这个脚本可以首先编译生成上面5种架构的thin版本的libx264.a,分成5个文件夹存储于thin-x264文件夹中;然后将这些类库合并成为1个fat版本的libx264.a,存储于fat-x264文件夹中。 #### 1.1.1 build_x264.sh ``` #!/bin/sh # LXH,MXY # # directories SOURCE="x264" FAT="fat-x264" SCRATCH="scratch-x264" # must be an absolute path THIN=`pwd`/"thin-x264" #This is decided by your SDK version. SDK_VERSION="8.3" cd ./x264 #============== simulator =============== PLATFORM="iPhoneSimulator" #i386 ARCHS="i386" export DEVROOT=/Applications/Xcode.app/Contents/Developer/Platforms/${PLATFORM}.platform/Developer export SDKROOT=$DEVROOT/SDKs/${PLATFORM}${SDK_VERSION}.sdk export CC=$DEVROOT/usr/bin/gcc export LD=$DEVROOT/usr/bin/ld export CXX=$DEVROOT/usr/bin/g++ export LIBTOOL=$DEVROOT/usr/bin/libtool export HOST=i386-apple-darwin COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" for ARCH in $ARCHS; do echo "Building $ARCH ......" make clean ./configure \ --host=i386-apple-darwin \ --sysroot=$SDKROOT \ --prefix="$THIN/$ARCH" \ --extra-cflags="-arch $ARCH -miphoneos-version-min=6.0" \ --extra-ldflags="-L$SDKROOT/usr/lib/system -arch $ARCH -miphoneos-version-min=6.0" \ --enable-pic \ --enable-static \ --disable-asm \ make && make install && make clean echo "Installed: $DEST/$ARCH" done #x86_64 ARCHS="x86_64" unset DEVROOT unset SDKROOT unset CC unset LD unset CXX unset LIBTOOL unset HOST unset LDFLAGS unset CFLAGS make clean for ARCH in $ARCHS; do echo "Building $ARCH ......" ./configure \ --prefix="$THIN/$ARCH" \ --enable-pic \ --enable-static \ --disable-asm \ make && make install && make clean echo "Installed: $DEST/$ARCH" done #================ iphone ================== export PLATFORM="iPhoneOS" ARCHS="arm64 armv7 armv7s " export DEVROOT=/Applications/Xcode.app/Contents/Developer export SDKROOT=$DEVROOT/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK_VERSION}.sdk #DEVPATH=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${SDK_VERSION}.sdk export CC=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang export AS=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/as COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -marm -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" export CXXFLAGS="${COMMONFLAGS} -fvisibility=hidden -fvisibility-inlines-hidden" for ARCH in $ARCHS; do echo "Building $ARCH ......" ./configure \ --host=arm-apple-darwin \ --sysroot=$DEVPATH \ --prefix="$THIN/$ARCH" \ --extra-cflags="-arch $ARCH" \ --extra-ldflags="-L$DEVPATH/usr/lib/system -arch $ARCH" \ --enable-pic \ --enable-static \ --disable-asm make && make install && make clean echo "Installed: $DEST/$ARCH" done cd .. #================ fat lib =================== ARCHS="armv7 armv7s i386 x86_64 arm64" echo "building fat binaries..." mkdir -p $FAT/lib set - $ARCHS CWD=`pwd` cd $THIN/$1/lib for LIB in *.a do cd $CWD lipo -create `find $THIN -name $LIB` -output $FAT/lib/$LIB done cd $CWD cp -rf $THIN/$1/include $FAT ``` ### 1.2 第三方库libfaac的编译 这一步用于生成支持armv7、armv7s、arm64、i386、x86_64几种架构的fat版本的libfaac.a。下面这个脚本可以首先编译生成上面5种架构的thin版本的libfaac.a,分成5个文件夹存储于fat-faac中;然后将这些类库合并成为1个fat版本的libfaac.a,存储于fat-faac中。 #### 1.2.1build_faac.sh ``` #!/bin/sh cd ./faac make distclean cd .. CONFIGURE_FLAGS="--enable-static --with-pic" ARCHS="arm64 armv7s x86_64 i386 armv7" # directories SOURCE="faac" FAT="fat-faac" SCRATCH="scratch-faac" # must be an absolute path THIN=`pwd`/"thin-faac" COMPILE="y" LIPO="y" if [ "$*" ] then if [ "$*" = "lipo" ] then # skip compile COMPILE= else ARCHS="$*" if [ $# -eq 1 ] then # skip lipo LIPO= fi fi fi if [ "$COMPILE" ] then CWD=`pwd` for ARCH in $ARCHS do echo "building $ARCH..." mkdir -p "$SCRATCH/$ARCH" cd "$SCRATCH/$ARCH" if [ "$ARCH" = "i386" -o "$ARCH" = "x86_64" ] then PLATFORM="iPhoneSimulator" CPU= if [ "$ARCH" = "x86_64" ] then SIMULATOR="-mios-simulator-version-min=7.0" HOST= else SIMULATOR="-mios-simulator-version-min=5.0" HOST="--host=i386-apple-darwin" fi else PLATFORM="iPhoneOS" if [ $ARCH = "armv7s" ] then CPU="--cpu=swift" else CPU= fi SIMULATOR= HOST="--host=arm-apple-darwin" fi XCRUN_SDK=`echo $PLATFORM | tr '[:upper:]' '[:lower:]'` CC="xcrun -sdk $XCRUN_SDK clang -Wno-error=unused-command-line-argument-hard-error-in-future" AS="/usr/local/bin/gas-preprocessor.pl $CC" CFLAGS="-arch $ARCH $SIMULATOR" CXXFLAGS="$CFLAGS" LDFLAGS="$CFLAGS" CC=$CC CFLAGS=$CXXFLAGS LDFLAGS=$LDFLAGS CPPFLAGS=$CXXFLAGS CXX=$CC CXXFLAGS=$CXXFLAGS $CWD/$SOURCE/configure \ $CONFIGURE_FLAGS \ $HOST \ --prefix="$THIN/$ARCH" \ --disable-shared \ --without-mp4v2 make clean && make && make install-strip cd $CWD done fi #================ fat lib =================== echo "building fat binaries..." mkdir -p $FAT/lib set - $ARCHS CWD=`pwd` cd $THIN/$1/lib for LIB in *.a do cd $CWD lipo -create `find $THIN -name $LIB` -output $FAT/lib/$LIB done cd $CWD cp -rf $THIN/$1/include $FAT ``` ### 1.3 编译armv7版本FFmpeg类库 这一步用于生成支持armv7架构的thin版本的FFmpeg类库,存储于thin-ffmpeg/armv7文件夹中。脚本如下所示。 #### 1.3.1 build_ffmpeg_demo_armv7.sh ``` #!/bin/sh # LXH,MXY modified cd ffmpeg PLATFORM="iPhoneOS" INSTALL="thin-ffmpeg" SDK_VERSION="8.3" # libx264 export X264ROOT=../thin-x264/armv7 export X264LIB=$X264ROOT/lib export X264INCLUDE=$X264ROOT/include # libfaac export FAACROOT=../thin-faac/armv7 export FAACLIB=$FAACROOT/lib export FAACINCLUDE=$FAACROOT/include export DEVROOT=/Applications/Xcode.app/Contents/Developer export SDKROOT=$DEVROOT/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK_VERSION}.sdk export CC=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang export AS=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/as COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -marm -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" export CXXFLAGS="${COMMONFLAGS} -fvisibility=hidden -fvisibility-inlines-hidden" echo "Building armv7..." make clean ./configure \ --cpu=cortex-a9 \ --extra-cflags='-I$X264INCLUDE -I$FAACINCLUDE -arch armv7 -miphoneos-version-min=5.0 -mthumb' \ --extra-ldflags='-L$X264LIB -L$FAACLIB -arch armv7 -miphoneos-version-min=5.0' \ --enable-cross-compile \ --arch=arm --disable-iconv\ --target-os=darwin \ --cc=${CC} --disable-asm\ --sysroot=${SDKROOT} \ --prefix=../${INSTALL}/armv7 \ --enable-gpl --enable-nonfree --enable-version3 --disable-bzlib --enable-small --disable-vda \ --disable-encoders --enable-libx264 --enable-libfaac --enable-encoder=libx264 --enable-encoder=libfaac \ --disable-muxers --enable-muxer=flv --enable-muxer=mov --enable-muxer=ipod --enable-muxer=mpegts --enable-muxer=psp --enable-muxer=mp4 --enable-muxer=avi \ --disable-decoders --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=h264 --enable-decoder=mpeg4 \ --disable-demuxers --enable-demuxer=flv --enable-demuxer=h264 --enable-demuxer=mpegts --enable-demuxer=avi --enable-demuxer=mpc --enable-demuxer=mov \ --disable-parsers --enable-parser=aac --enable-parser=ac3 --enable-parser=h264 \ --disable-protocols --enable-protocol=file --enable-protocol=rtmp --enable-protocol=rtp --enable-protocol=udp \ --disable-bsfs --enable-bsf=aac_adtstoasc --enable-bsf=h264_mp4toannexb \ --disable-devices --disable-debug --disable-ffmpeg --disable-ffprobe --disable-ffplay --disable-ffserver --disable-debug make make install cd .. ``` ### 1.4 编译armv7s版本FFmpeg类库 这一步用于生成支持armv7s架构的thin版本的FFmpeg类库,存储于thin-ffmpeg/armv7s文件夹中。脚本如下所示。 #### 1.4.1 build_ffmpeg_demo_armv7s.sh ``` #!/bin/sh # LXH,MXY modified cd ffmpeg PLATFORM="iPhoneOS" INSTALL="thin-ffmpeg" SDK_VERSION="8.3" # libx264 export X264ROOT=../thin-x264/armv7s export X264LIB=$X264ROOT/lib export X264INCLUDE=$X264ROOT/include # libfaac export FAACROOT=../thin-faac/armv7s export FAACLIB=$FAACROOT/lib export FAACINCLUDE=$FAACROOT/include export DEVROOT=/Applications/Xcode.app/Contents/Developer export SDKROOT=$DEVROOT/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK_VERSION}.sdk export CC=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang export AS=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/as COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -marm -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" export CXXFLAGS="${COMMONFLAGS} -fvisibility=hidden -fvisibility-inlines-hidden" echo "Building armv7s..." make clean ./configure \ --cpu=cortex-a9 \ --extra-cflags='-I$X264INCLUDE -I$FAACINCLUDE -arch armv7s -miphoneos-version-min=5.0 -mthumb' \ --extra-ldflags='-L$X264LIB -L$FAACLIB -arch armv7s -miphoneos-version-min=5.0' \ --enable-cross-compile \ --arch=arm --disable-iconv\ --target-os=darwin \ --cc=${CC} --disable-asm \ --sysroot=${SDKROOT} \ --prefix=../${INSTALL}/armv7s \ --enable-gpl --enable-nonfree --enable-version3 --disable-bzlib --enable-small --disable-vda \ --disable-encoders --enable-libx264 --enable-libfaac --enable-encoder=libx264 --enable-encoder=libfaac \ --disable-muxers --enable-muxer=flv --enable-muxer=mov --enable-muxer=ipod --enable-muxer=mpegts --enable-muxer=psp --enable-muxer=mp4 --enable-muxer=avi \ --disable-decoders --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=h264 --enable-decoder=mpeg4 \ --disable-demuxers --enable-demuxer=flv --enable-demuxer=h264 --enable-demuxer=avi --enable-demuxer=mpegts --enable-demuxer=mpc --enable-demuxer=mov \ --disable-parsers --enable-parser=aac --enable-parser=ac3 --enable-parser=h264 \ --disable-protocols --enable-protocol=file --enable-protocol=rtmp --enable-protocol=rtp --enable-protocol=udp \ --disable-bsfs --enable-bsf=aac_adtstoasc --enable-bsf=h264_mp4toannexb \ --disable-devices --disable-debug --disable-ffmpeg --disable-ffprobe --disable-ffplay --disable-ffserver --disable-debug make make install cd .. ``` ### 1.5 编译arm64版本FFmpeg类库 这一步用于生成支持arm64架构的thin版本的FFmpeg类库,存储于thin-ffmpeg/arm64文件夹中。脚本如下所示。 #### 1.5.1 build_ffmpeg_demo_arm64.sh ``` #!/bin/sh # LXH,MXY modified cd ffmpeg PLATFORM="iPhoneOS" INSTALL="thin-ffmpeg" SDK_VERSION="8.3" # libx264 export X264ROOT=../thin-x264/arm64 export X264LIB=$X264ROOT/lib export X264INCLUDE=$X264ROOT/include # libfaac export FAACROOT=../thin-faac/arm64 export FAACLIB=$FAACROOT/lib export FAACINCLUDE=$FAACROOT/include export DEVROOT=/Applications/Xcode.app/Contents/Developer export SDKROOT=$DEVROOT/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK_VERSION}.sdk export CC=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang export AS=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/as COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -marm -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" export CXXFLAGS="${COMMONFLAGS} -fvisibility=hidden -fvisibility-inlines-hidden" echo "Building arm64..." make clean ./configure \ --extra-cflags='-I$X264INCLUDE -I$FAACINCLUDE -arch arm64 -miphoneos-version-min=5.0 -mthumb' \ --extra-ldflags='-L$X264LIB -L$FAACLIB -arch arm64 -miphoneos-version-min=5.0' \ --enable-cross-compile \ --arch=arm --disable-iconv \ --target-os=darwin \ --cc=${CC} --disable-asm \ --sysroot=${SDKROOT} \ --prefix=../${INSTALL}/arm64 \ --enable-gpl --enable-nonfree --enable-version3 --disable-bzlib --enable-small --disable-vda \ --disable-encoders --enable-libx264 --enable-libfaac --enable-encoder=libx264 --enable-encoder=libfaac \ --disable-muxers --enable-muxer=flv --enable-muxer=mov --enable-muxer=ipod --enable-muxer=mpegts --enable-muxer=psp --enable-muxer=mp4 --enable-muxer=avi \ --disable-decoders --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=h264 --enable-decoder=mpeg4 \ --disable-demuxers --enable-demuxer=flv --enable-demuxer=h264 --enable-demuxer=avi --enable-demuxer=mpegts --enable-demuxer=mpc --enable-demuxer=mov \ --disable-parsers --enable-parser=aac --enable-parser=ac3 --enable-parser=h264 \ --disable-protocols --enable-protocol=file --enable-protocol=rtmp --enable-protocol=rtp --enable-protocol=udp \ --disable-bsfs --enable-bsf=aac_adtstoasc --enable-bsf=h264_mp4toannexb \ --disable-devices --disable-debug --disable-ffmpeg --disable-ffprobe --disable-ffplay --disable-ffserver --disable-debug make make install cd .. ``` ### 1.6 编译i386版本FFmpeg类库 这一步用于生成支持i386架构的thin版本的FFmpeg类库,存储于thin-ffmpeg/i386文件夹中。脚本如下所示。 #### 1.6.1 build_ffmpeg_demo_i386.sh ``` build_ffmpeg_demo_i386.sh #!/bin/sh # LXH,MXY modified cd ffmpeg PLATFORM="iPhoneSimulator" INSTALL="thin-ffmpeg" SDK_VERSION="8.3" # libx264 export X264ROOT=../thin-x264/i386 export X264LIB=$X264ROOT/lib export X264INCLUDE=$X264ROOT/include # libfaac export FAACROOT=../thin-faac/i386 export FAACLIB=$FAACROOT/lib export FAACINCLUDE=$FAACROOT/include export DEVROOT=/Applications/Xcode.app/Contents/Developer/Platforms/${PLATFORM}.platform/Developer export SDKROOT=$DEVROOT/SDKs/${PLATFORM}${SDK_VERSION}.sdk export CC=$DEVROOT/usr/bin/gcc export LD=$DEVROOT/usr/bin/ld export CXX=$DEVROOT/usr/bin/g++ export LIBTOOL=$DEVROOT/usr/bin/libtool COMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot ${SDKROOT} -fPIC" export LDFLAGS="${COMMONFLAGS} -fPIC" export CFLAGS="${COMMONFLAGS} -fvisibility=hidden" echo "Building i386..." make clean ./configure \ --cpu=i386 \ --extra-cflags='-I$X264INCLUDE -I$FAACINCLUDE -arch i386 -miphoneos-version-min=5.0' \ --extra-ldflags='-L$X264LIB -L$FAACLIB -arch i386 -miphoneos-version-min=5.0' \ --enable-cross-compile \ --arch=i386 --disable-iconv \ --target-os=darwin \ --cc=${CC} \ --sysroot=${SDKROOT} \ --prefix=../${INSTALL}/i386 \ --enable-gpl --enable-nonfree --enable-version3 --disable-bzlib --enable-small --disable-vda \ --disable-encoders --enable-libx264 --enable-libfaac --enable-encoder=libx264 --enable-encoder=libfaac \ --disable-muxers --enable-muxer=flv --enable-muxer=mov --enable-muxer=mpegts --enable-muxer=ipod --enable-muxer=psp --enable-muxer=mp4 --enable-muxer=avi \ --disable-decoders --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=h264 --enable-decoder=mpeg4 \ --disable-demuxers --enable-demuxer=flv --enable-demuxer=h264 --enable-demuxer=mpegts --enable-demuxer=avi --enable-demuxer=mpc --enable-demuxer=mov \ --disable-parsers --enable-parser=aac --enable-parser=ac3 --enable-parser=h264 \ --disable-protocols --enable-protocol=file --enable-protocol=rtmp --enable-protocol=rtp --enable-protocol=udp \ --disable-bsfs --enable-bsf=aac_adtstoasc --enable-bsf=h264_mp4toannexb \ --disable-devices --disable-debug --disable-ffmpeg --disable-ffprobe --disable-ffplay --disable-ffserver --disable-debug make make install cd .. ``` ### 1.7 编译x86_64版本FFmpeg类库 这一步用于生成支持x86_64架构的thin版本的FFmpeg类库,存储于thin-ffmpeg/x86_64文件夹中。脚本如下所示。 #### 1.7.1 build_ffmpeg_demo_x86_64.sh ``` #!/bin/sh # LXH,MXY modified cd ./ffmpeg INSTALL="thin-ffmpeg" # libx264 export X264ROOT=../thin-x264/x86_64 export X264LIB=$X264ROOT/lib export X264INCLUDE=$X264ROOT/include # libfaac export FAACROOT=../thin-faac/x86_64 export FAACLIB=$FAACROOT/lib export FAACINCLUDE=$FAACROOT/include unset DEVROOT unset SDKROOT unset CC unset LD unset CXX unset LIBTOOL unset HOST unset LDFLAGS unset CFLAGS echo "Building x86_64..." make clean ./configure \ --extra-cflags='-I$X264INCLUDE -I$FAACINCLUDE' \ --extra-ldflags='-L$X264LIB -L$FAACLIB' \ --disable-iconv \ --disable-asm \ --prefix=../${INSTALL}/x86_64 \ --enable-gpl --enable-nonfree --enable-version3 --disable-bzlib --enable-small --disable-vda \ --disable-encoders --enable-libx264 --enable-libfaac --enable-encoder=libx264 --enable-encoder=mpeg2video --enable-encoder=libfaac \ --disable-muxers --enable-muxer=flv --enable-muxer=mov --enable-muxer=ipod --enable-muxer=mpegts --enable-muxer=psp --enable-muxer=mp4 --enable-muxer=avi \ --disable-decoders --enable-decoder=aac --enable-decoder=mpeg2video --enable-decoder=aac_latm --enable-decoder=h264 --enable-decoder=mpeg4 \ --disable-demuxers --enable-demuxer=flv --enable-demuxer=h264 --enable-demuxer=avi --enable-demuxer=mpegts --enable-demuxer=mpc --enable-demuxer=mov \ --disable-parsers --enable-parser=aac --enable-parser=ac3 --enable-parser=h264 \ --disable-protocols --enable-protocol=file --enable-protocol=rtmp --enable-protocol=rtp --enable-protocol=udp \ --enable-bsf=aac_adtstoasc --enable-bsf=h264_mp4toannexb \ --disable-devices --disable-debug --disable-ffmpeg --disable-ffprobe --disable-ffplay --disable-ffserver --disable-debug make make install cd .. ``` (8) 打包类库 这一步用于将上述步骤中生成的5个版本的FFmpeg打包生成fat版本的FFmpeg类库。这一步骤执行完毕后,将thin-ffmpeg中几个thin版本的类库合并为一个fat版本的类库,并存储于fat-ffmpeg文件夹中。脚本如下所示。 build_ffmpeg_fat.sh ``` #!/bin/sh # directories THIN=`pwd`/"thin-ffmpeg" FAT=`pwd`/"fat-ffmpeg" CWD=`pwd` # must be an absolute path ARCHS="armv7s i386 armv7 arm64 x86_64" echo "building fat binaries..." mkdir -p $FAT/lib set - $ARCHS cd thin-ffmpeg/$1/lib for LIB in *.a do cd $CWD lipo -create `find $THIN -name $LIB` -output $FAT/lib/$LIB done cd $CWD cp -rf $THIN/$1/include $FAT ``` 生成完fat版本的类库后,可以在命令行使用lipo命令查看类库的架构,如下所示。 ``` lipo -info libavcodec.a ``` 2. 编写IOS程序 编写包含FFmpeg类库支持的IOS程序分成两步:配置Xcode环境,编写C语言代码。 (1) 配置Xcode环境 下面以Xcode的IOS中的Single View Application为例,记录一下配置步骤: (a) 拷贝头文件所在的include文件夹和fat版本的FFmpeg类库(包括libavformat.a, libavcodec.a, libavutil.a, libavdevice.a, libavfilter.a, libpostproc.a, libswresample.a, libswscale.a;以及第三方fat版本类库libx264.a, libfaac.a)至项目文件夹。并将它们添加至项目中。 (b) 项目属性->Build Settings中配置以下3个选项。 Linking->Other Linker Flags中添加下面内容: ``` -lavformat -lavcodec -lavutil -lavdevice -lavfilter -lpostproc -lswresample -lswscale -lx264 -lfaac ``` Search Paths->Header Search Paths添加下面内容 ``` $(PROJECT_DIR)/include ``` Search Paths->Library Search Paths添加下面内容 ``` $(PROJECT_DIR) ``` 其它的一些配置。这些配置随着FFmpeg版本的不同而有略微的不同(在某些情况下也可能不需要配置)。我目前使用的2.7.1版本的FFmpeg需要配置下面的选项。 项目属性->General->Linked Frameworks and Libraries中添加两个类库:AVFoundation.framework和libz.dylib。 (2) 编写C语言代码 做好上面配置后,就可以在项目中编写代码测试一下FFmpeg是否正确配置了。由于IOS使用的Objective-C是兼容C语言的,所以可以直接写C语言代码调用FFmpeg。可以在ViewController.m中的viewDidLoad()函数中添加一行printf()代码打印FFmpeg类库的版本信息,如下所示。 ``` #import "ViewController.h" #include @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. printf("%s",avcodec_configuration()); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end ``` 如果类库编译无误,启动IOS程序的时候会在控制台打印版本信息。 ## 2、源代码 项目的目录结构如图所示。 ![img](https://img-blog.csdn.net/20150726212805864) C代码位于ViewController.m文件中,内容如下所示。 ``` /** * 最简单的基于FFmpeg的HelloWorld程序 - IOS * Simplest FFmpeg Helloworld - IOS * * 雷霄骅 Lei Xiaohua * leixiaohua1020@126.com * 中国传媒大学/数字电视技术 * Communication University of China / Digital TV Technology * http://blog.csdn.net/leixiaohua1020 * * 本程序可以获得FFmpeg类库相关的信息。 * This software can get information about FFmpeg libraries. * */ #import "ViewController.h" #include #include #include @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. av_register_all(); char info[10000] = { 0 }; printf("%s\n", avcodec_configuration()); sprintf(info, "%s\n", avcodec_configuration()); NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (IBAction)clickProtocolButton:(id)sender { //Alert /* UIAlertView *alter = [[UIAlertView alloc] initWithTitle:@"Title" message:@"This is content" delegate:nil cancelButtonTitle:@"Close" otherButtonTitles:nil]; [alter show]; */ char info[40000]={0}; av_register_all(); struct URLProtocol *pup = NULL; //Input struct URLProtocol **p_temp = &pup; avio_enum_protocols((void **)p_temp, 0); while ((*p_temp) != NULL){ sprintf(info, "%s[In ][%10s]\n", info, avio_enum_protocols((void **)p_temp, 0)); } pup = NULL; //Output avio_enum_protocols((void **)p_temp, 1); while ((*p_temp) != NULL){ sprintf(info, "%s[Out][%10s]\n", info, avio_enum_protocols((void **)p_temp, 1)); } //printf("%s", info); NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } - (IBAction)clickAVFormatButton:(id)sender { char info[40000] = { 0 }; av_register_all(); AVInputFormat *if_temp = av_iformat_next(NULL); AVOutputFormat *of_temp = av_oformat_next(NULL); //Input while(if_temp!=NULL){ sprintf(info, "%s[In ]%10s\n", info, if_temp->name); if_temp=if_temp->next; } //Output while (of_temp != NULL){ sprintf(info, "%s[Out]%10s\n", info, of_temp->name); of_temp = of_temp->next; } //printf("%s", info); NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } - (IBAction)clickAVCodecButton:(id)sender { char info[40000] = { 0 }; av_register_all(); AVCodec *c_temp = av_codec_next(NULL); while(c_temp!=NULL){ if (c_temp->decode!=NULL){ sprintf(info, "%s[Dec]", info); } else{ sprintf(info, "%s[Enc]", info); } switch (c_temp->type){ case AVMEDIA_TYPE_VIDEO: sprintf(info, "%s[Video]", info); break; case AVMEDIA_TYPE_AUDIO: sprintf(info, "%s[Audio]", info); break; default: sprintf(info, "%s[Other]", info); break; } sprintf(info, "%s%10s\n", info, c_temp->name); c_temp=c_temp->next; } //printf("%s", info); NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } - (IBAction)clickAVFilterButton:(id)sender { char info[40000] = { 0 }; avfilter_register_all(); AVFilter *f_temp = (AVFilter *)avfilter_next(NULL); while (f_temp != NULL){ sprintf(info, "%s[%10s]\n", info, f_temp->name); } //printf("%s", info); NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } - (IBAction)clickConfigurationButton:(id)sender { char info[10000] = { 0 }; av_register_all(); sprintf(info, "%s\n", avcodec_configuration()); //printf("%s", info); //self.content.text=@"Lei Xiaohua"; NSString * info_ns = [NSString stringWithFormat:@"%s", info]; self.content.text=info_ns; } @end ``` ## 3、运行结果 App在手机上运行后的结果如下图所示。 ![img](https://img-blog.csdn.net/20150726212715269) 单击不同的按钮,可以得到类库不同方面的信息。单击“Protocol”按钮内容如下所示。 ![img](https://img-blog.csdn.net/20150726212728045) 单击“AVFormat”按钮内容如下所示。 ![img](https://img-blog.csdn.net/20150726212855691) 单击“AVCodec”按钮内容如下所示。 ![img](https://img-blog.csdn.net/20150726212930214) 单击“Configure”按钮即为程序开始运行时候的内容。 ## 4、下载 **simplest ffmpeg mobile** **项目主页** Github:https://github.com/leixiaohua1020/simplest_ffmpeg_mobile 开源中国:https://git.oschina.net/leixiaohua1020/simplest_ffmpeg_mobile SourceForge:https://sourceforge.net/projects/simplestffmpegmobile/ CSDN工程下载地址: http://download.csdn.net/detail/leixiaohua1020/8924391 本解决方案包含了使用FFmpeg在移动端处理多媒体的各种例子: > [Android] > simplest_android_player: 基于安卓接口的视频播放器 > simplest_ffmpeg_android_helloworld: 安卓平台下基于FFmpeg的HelloWorld程序 > simplest_ffmpeg_android_decoder: 安卓平台下最简单的基于FFmpeg的视频解码器 > simplest_ffmpeg_android_decoder_onelib: 安卓平台下最简单的基于FFmpeg的视频解码器-单库版 > simplest_ffmpeg_android_streamer: 安卓平台下最简单的基于FFmpeg的推流器 > simplest_ffmpeg_android_transcoder: 安卓平台下移植的FFmpeg命令行工具 > simplest_sdl_android_helloworld: 移植SDL到安卓平台的最简单程序 > [IOS] > simplest_ios_player: 基于IOS接口的视频播放器 > simplest_ffmpeg_ios_helloworld: IOS平台下基于FFmpeg的HelloWorld程序 > simplest_ffmpeg_ios_decoder: IOS平台下最简单的基于FFmpeg的视频解码器 > simplest_ffmpeg_ios_streamer: IOS平台下最简单的基于FFmpeg的推流器 > simplest_ffmpeg_ios_transcoder: IOS平台下移植的ffmpeg.c命令行工具 > simplest_sdl_ios_helloworld: 移植SDL到IOS平台的最简单程序 原文链接:https://blog.csdn.net/leixiaohua1020/article/details/47071547