Readme edits

pull/1/head
Mattia Iavarone 7 years ago
parent 0536cdc770
commit af3e64532a
  1. 38
      README.md

@ -13,25 +13,7 @@ CameraView is a well documented, high-level library that makes capturing picture
*This is a fork of [CameraKit-Android library](https://github.com/gogopop/CameraKit-Android), originally a fork of [Google's CameraView library](https://github.com/google/cameraview). The library at this point has been completely rewritten and refactored. See [below](#roadmap) for a list of what was done. This works better than any other library I have tried, and I would be grateful for any issue, suggestion or contribution.*
## Table of Contents
- [Features](#features)
- [Setup](#setup)
- [Usage](#usage)
- [Capturing Images](#capturing-images)
- [Capturing Video](#capturing-video)
- [Other camera events](#other-camera-events)
- [Gestures](#gestures)
- [Dynamic Sizing Behavior](#dynamic-sizing-behavior)
- [Center Inside](#center-inside)
- [Center Crop](#center-crop)
- [Camera Controls](#camera-controls)
- [Other APIs](#other-apis)
- [Permissions Behavior](#permissions-behavior)
- [Manifest file](#manifest-file)
- [Roadmap](#roadmap)
# Features
### Features
- Seamless image and video capturing
- **Gestures** support (tap to focus, pinch to zoom and much more)
@ -51,10 +33,26 @@ CameraView is a well documented, high-level library that makes capturing picture
- `CameraUtils` to help with Bitmaps and orientations
- Lightweight, no dependencies, just support `ExifInterface`
## Setup
### Setup
For now, you must clone the repo and add it to your project.
# Docs
- [Usage](#usage)
- [Capturing Images](#capturing-images)
- [Capturing Video](#capturing-video)
- [Other camera events](#other-camera-events)
- [Gestures](#gestures)
- [Dynamic Sizing Behavior](#dynamic-sizing-behavior)
- [Center Inside](#center-inside)
- [Center Crop](#center-crop)
- [Camera Controls](#camera-controls)
- [Other APIs](#other-apis)
- [Permissions Behavior](#permissions-behavior)
- [Manifest file](#manifest-file)
- [Roadmap](#roadmap)
## Usage
To use the CameraView engine, simply add a `CameraView` to your layout:

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