remove unused code

dev
xufuji456 3 years ago
parent f97025601a
commit 00df3801e7
  1. 20
      app/src/main/cpp/visualizer/execute_fft.c
  2. 3
      app/src/main/cpp/visualizer/execute_fft.h

@ -21,7 +21,7 @@
return VLC_ENOMEM;
/* Create the object for the thread */
p_sys->i_channels = 2;//TODO
p_sys->i_channels = 1;
p_sys->i_prev_nb_samples = 0;
p_sys->p_prev_s16_buff = NULL;
@ -35,17 +35,10 @@
window_get_param(&p_sys->wind_param);
/* Create the FIFO for the audio data. */
// vlc_queue_Init(&p_sys->queue, offsetof (block_t, p_next));
vlc_queue_t *queue = vlc_queue_init(5);
p_sys->queue = *queue;
p_sys->dead = false;
/* Create the thread */
// if (vlc_clone(&p_sys->thread, Thread, p_filter,
// VLC_THREAD_PRIORITY_VIDEO)) {
// return VLC_ENOMEM;
// }
pthread_create (&p_sys->thread, NULL, fft_thread, p_sys);
return VLC_SUCCESS;
@ -53,7 +46,6 @@
/*static*/ block_t *filter_audio(filter_sys_t *p_sys, block_t *p_in_buf)
{
// vlc_queue_Enqueue(&p_sys->queue, block_Duplicate(p_in_buf));
vlc_queue_push(&p_sys->queue, p_in_buf);
return p_in_buf;
}
@ -64,7 +56,6 @@
/* Terminate the thread. */
vlc_queue_free(&p_sys->queue);
// vlc_join(p_sys->thread, NULL);
pthread_join(p_sys->thread, NULL);
free(p_sys->p_prev_s16_buff);
@ -77,12 +68,10 @@ static void *fft_thread(void *p_data)
float height[NB_BANDS] = {0};
LOGE("start FFT thread...");
// while ((block = vlc_queue_DequeueKillable(&p_sys->queue, &p_sys->dead)))
while ((block = vlc_queue_pop(&p_sys->queue)))
{
LOGE("running FFT transform...");
unsigned win_width, win_height;
/* Horizontal scale for 20-band equalizer */
const unsigned xscale[] = {0,1,2,3,4,5,6,7,8,11,15,20,27,
36,47,62,82,107,141,184,255};
@ -199,15 +188,12 @@ static void *fft_thread(void *p_data)
/* Wait to swapp the frame on time. */
// vlc_tick_wait(block->i_pts + (block->i_length / 2));
// vlc_gl_Swap(gl);
usleep(200*1000 /*block->i_pts + (block->i_length / 2)*/);
// LOGE("height[0]=%f, height[1]=%f, height=[2]=%f", height[0], height[1], height[2]);
usleep(10*1000 /*block->i_pts + (block->i_length / 2)*/);
block->fft_callback.callback(height);
release:
window_close(&wind_ctx);
fft_close(p_state);
// if (block->p_buffer) free(block->p_buffer);
// free(block);
}
return NULL;

@ -29,10 +29,7 @@ typedef struct FFT_callback {
struct block_t
{
block_t *p_next;
uint8_t *p_buffer; /**< Payload start */
size_t i_buffer; /**< Payload length */
unsigned i_nb_samples; /* Used for audio */

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