tonkia 6 years ago
parent 61d10bfcd9
commit b6b899ff55
  1. 36
      app.js
  2. 3
      package.json
  3. 28
      static/js/createScheme.js
  4. 230
      static/js/vector.js
  5. 4
      views/createScheme.html
  6. 25
      views/home.html
  7. 26
      views/login.html

@ -1,12 +1,21 @@
var express = require('express');
var multer = require('multer');
var upload = multer({ dest: 'uploads/' });
var bodyParser = require('body-parser');
var session = require('express-session');
var fs = require('fs');
var gm = require('gm');
var app = express();
var storage = multer.diskStorage({
destination: function (req, res, cb) {
var fileType = req.params["fileType"];
console.info(fileType);
cb(null, 'uploads/' + fileType);
}
});
var upload = multer({ storage: storage });
app.use(bodyParser.urlencoded({ extended: true }));
app.use(bodyParser.json({ limit: '50mb' }));
app.use(express.static('static'));
@ -62,22 +71,15 @@ app.get('/logout', function (req, res) {
//用户主页
app.get('/home', function (req, res) {
res.sendFile(__dirname + "/views/home.html");
res.sendFile(__dirname + "/views/home.html");
});
//接受文件上传,并且返回文件名
app.post('/upload', upload.single('file'), function (req, res) {
//console.info(req.file)
app.post('/upload/:fileType', upload.single('file'), function (req, res) {
console.info(req.file)
res.send(req.file);
});
//返回文件
app.get('/files/:filename', function (req, res) {
//TODO 根据session判断是否有权限获取文件
var filename = req.params['filename'];
res.sendFile(__dirname + "/uploads/" + filename);
});
//返回缩略图
app.get('/files/thumbnail/:filename', function (req, res) {
var filename = req.params['filename'];
@ -92,13 +94,21 @@ app.get('/files/thumbnail/:filename', function (req, res) {
// })
// }
// });
res.sendFile(__dirname + "/uploads/" + filename);
res.sendFile(__dirname + "/uploads/texture/" + filename);
});
//返回文件
app.get('/files/:fileType/:fileName', function (req, res) {
//TODO 根据session判断是否有权限获取文件
var fileType = req.params['fileType'];
var fileName = req.params['fileName'];
res.sendFile(__dirname + "/uploads/" + fileType + "/" + fileName);
});
//保存方案
app.post('/saveScheme', function (req, res) {
data = req.body;
//console.info(data);
console.info(data);
});
//获取方案

@ -13,6 +13,7 @@
"express": "^4.16.4",
"express-session": "^1.15.6",
"gm": "^1.23.1",
"multer": "^1.4.1"
"multer": "^1.4.1",
"mysql": "^2.16.0"
}
}

@ -1,5 +1,5 @@
//全局变量
var renderer, scene, camera;
var renderer, scene, camera, controls;
var totalFinish = 0;
//整个页面维护的数据
//var data = { name: '默认方案', components: [] };
@ -260,7 +260,7 @@ function loadModel() {
res = comLast && molLast;
//异步加载问题
(function (comIndex, molIndex, res) {
var url = '/files/' + data.components[comIndex].models[molIndex].fileId;
var url = '/files/model/' + data.components[comIndex].models[molIndex].fileId;
loader.load(url, function (object) {
object.visible = (data.components[comIndex].modelIndex == molIndex);
data.components[comIndex].models[molIndex].modelObj = object;
@ -283,7 +283,7 @@ function loadModel() {
var res = comLast && textureLast;
//异步加载问题
(function (comIndex, textureIndex, res) {
var url = '/files/' + data.components[comIndex].textures[textureIndex].fileId;
var url = '/files/texture/' + data.components[comIndex].textures[textureIndex].fileId;
loader.load(url, function (object) {
data.components[comIndex].textures[textureIndex].textureObj = object;
if (res)
@ -311,14 +311,11 @@ function initTexture() {
//初始化所有事件
function initEvent() {
$('#saveScheme').click(function () {
// $.ajax({
// type: "POST",
// url: "/saveScheme",
// contentType: "application/json; charset=utf-8",
// data: JSON.stringify(data)
// });
$.post('/saveScheme', data, function () {
$.ajax({
type: "POST",
url: "/saveScheme",
contentType: "application/json; charset=utf-8",
data: JSON.stringify(data)
});
});
@ -342,7 +339,7 @@ function initEvent() {
var formData = new FormData($('#uploadForm')[0]);
$.ajax({
type: 'post',
url: "/upload",
url: "/upload/model",
data: formData,
cache: false,
processData: false,
@ -358,7 +355,7 @@ function initEvent() {
});
selectModel(data.components[componentIndex].models.length - 1);
}
addModel('/files/' + fileData.filename, addModelItem);
addModel('/files/model/' + fileData.filename, addModelItem);
},
error: function () {
alert("上传失败")
@ -373,7 +370,7 @@ function initEvent() {
var formData = new FormData($('#uploadTextureForm')[0]);
$.ajax({
type: 'post',
url: "/upload",
url: "/upload/texture",
data: formData,
cache: false,
processData: false,
@ -391,7 +388,7 @@ function initEvent() {
freshTextureList();
freshTextureField();
}
addTexture('/files/' + fileData.filename, addTextureItem);
addTexture('/files/texture/' + fileData.filename, addTextureItem);
},
error: function () {
alert("上传失败")
@ -487,7 +484,6 @@ function addTexture(url, callBack) {
callBack(object);
});
}
function replaceTexture(modelObj, textureObj) {
modelObj.traverse(function (child) {
if (child instanceof THREE.Mesh) {

@ -0,0 +1,230 @@
CAV={FRONT:0,BACK:1,DOUBLE:2,SVGNS:"http://www.w3.org/2000/svg"};CAV.Array=typeof Float32Array==="function"?Float32Array:Array;CAV.Utils={isNumber:function(a){return!isNaN(parseFloat(a))&&isFinite(a)}};
(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
function(a){clearTimeout(a)}})();Math.PIM2=Math.PI*2;Math.PID2=Math.PI/2;Math.randomInRange=function(a,b){return a+(b-a)*Math.random()};Math.clamp=function(a,b,c){a=Math.max(a,b);return a=Math.min(a,c)};
CAV.Vector3={create:function(a,b,c){var d=new CAV.Array(3);this.set(d,a,b,c);return d},clone:function(a){var b=this.create();this.copy(b,a);return b},set:function(a,b,c,d){a[0]=b||0;a[1]=c||0;a[2]=d||0;return this},setX:function(a,b){a[0]=b||0;return this},setY:function(a,b){a[1]=b||0;return this},setZ:function(a,b){a[2]=b||0;return this},copy:function(a,b){a[0]=b[0];a[1]=b[1];a[2]=b[2];return this},add:function(a,b){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2];return this},addVectors:function(a,b,c){a[0]=b[0]+
c[0];a[1]=b[1]+c[1];a[2]=b[2]+c[2];return this},addScalar:function(a,b){a[0]+=b;a[1]+=b;a[2]+=b;return this},subtract:function(a,b){a[0]-=b[0];a[1]-=b[1];a[2]-=b[2];return this},subtractVectors:function(a,b,c){a[0]=b[0]-c[0];a[1]=b[1]-c[1];a[2]=b[2]-c[2];return this},subtractScalar:function(a,b){a[0]-=b;a[1]-=b;a[2]-=b;return this},multiply:function(a,b){a[0]*=b[0];a[1]*=b[1];a[2]*=b[2];return this},multiplyVectors:function(a,b,c){a[0]=b[0]*c[0];a[1]=b[1]*c[1];a[2]=b[2]*c[2];return this},multiplyScalar:function(a,
b){a[0]*=b;a[1]*=b;a[2]*=b;return this},divide:function(a,b){a[0]/=b[0];a[1]/=b[1];a[2]/=b[2];return this},divideVectors:function(a,b,c){a[0]=b[0]/c[0];a[1]=b[1]/c[1];a[2]=b[2]/c[2];return this},divideScalar:function(a,b){b!==0?(a[0]/=b,a[1]/=b,a[2]/=b):(a[0]=0,a[1]=0,a[2]=0);return this},cross:function(a,b){var c=a[0],d=a[1],e=a[2];a[0]=d*b[2]-e*b[1];a[1]=e*b[0]-c*b[2];a[2]=c*b[1]-d*b[0];return this},crossVectors:function(a,b,c){a[0]=b[1]*c[2]-b[2]*c[1];a[1]=b[2]*c[0]-b[0]*c[2];a[2]=b[0]*c[1]-b[1]*
c[0];return this},min:function(a,b){a[0]<b&&(a[0]=b);a[1]<b&&(a[1]=b);a[2]<b&&(a[2]=b);return this},max:function(a,b){a[0]>b&&(a[0]=b);a[1]>b&&(a[1]=b);a[2]>b&&(a[2]=b);return this},clamp:function(a,b,c){this.min(a,b);this.max(a,c);return this},limit:function(a,b,c){var d=this.length(a);b!==null&&d<b?this.setLength(a,b):c!==null&&d>c&&this.setLength(a,c);return this},dot:function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]},normalise:function(a){return this.divideScalar(a,this.length(a))},negate:function(a){return this.multiplyScalar(a,
-1)},distanceSquared:function(a,b){var c=a[0]-b[0],d=a[1]-b[1],e=a[2]-b[2];return c*c+d*d+e*e},distance:function(a,b){return Math.sqrt(this.distanceSquared(a,b))},lengthSquared:function(a){return a[0]*a[0]+a[1]*a[1]+a[2]*a[2]},length:function(a){return Math.sqrt(this.lengthSquared(a))},setLength:function(a,b){var c=this.length(a);c!==0&&b!==c&&this.multiplyScalar(a,b/c);return this}};
CAV.Vector4={create:function(a,b,c){var d=new CAV.Array(4);this.set(d,a,b,c);return d},set:function(a,b,c,d,e){a[0]=b||0;a[1]=c||0;a[2]=d||0;a[3]=e||0;return this},setX:function(a,b){a[0]=b||0;return this},setY:function(a,b){a[1]=b||0;return this},setZ:function(a,b){a[2]=b||0;return this},setW:function(a,b){a[3]=b||0;return this},add:function(a,b){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2];a[3]+=b[3];return this},multiplyVectors:function(a,b,c){a[0]=b[0]*c[0];a[1]=b[1]*c[1];a[2]=b[2]*c[2];a[3]=b[3]*c[3];return this},
multiplyScalar:function(a,b){a[0]*=b;a[1]*=b;a[2]*=b;a[3]*=b;return this},min:function(a,b){a[0]<b&&(a[0]=b);a[1]<b&&(a[1]=b);a[2]<b&&(a[2]=b);a[3]<b&&(a[3]=b);return this},max:function(a,b){a[0]>b&&(a[0]=b);a[1]>b&&(a[1]=b);a[2]>b&&(a[2]=b);a[3]>b&&(a[3]=b);return this},clamp:function(a,b,c){this.min(a,b);this.max(a,c);return this}};CAV.Color=function(a,b){this.rgba=CAV.Vector4.create();this.hex=a||"#000000";this.opacity=CAV.Utils.isNumber(b)?b:1;this.set(this.hex,this.opacity)};
CAV.Color.prototype={set:function(a,b){var a=a.replace("#",""),c=a.length/3;this.rgba[0]=parseInt(a.substring(c*0,c*1),16)/255;this.rgba[1]=parseInt(a.substring(c*1,c*2),16)/255;this.rgba[2]=parseInt(a.substring(c*2,c*3),16)/255;this.rgba[3]=CAV.Utils.isNumber(b)?b:this.rgba[3];return this},hexify:function(a){a=Math.ceil(a*255).toString(16);a.length===1&&(a="0"+a);return a},format:function(){var a=this.hexify(this.rgba[0]),b=this.hexify(this.rgba[1]),c=this.hexify(this.rgba[2]);return this.hex="#"+
a+b+c}};CAV.Object=function(){this.position=CAV.Vector3.create()};CAV.Object.prototype={setPosition:function(a,b,c){CAV.Vector3.set(this.position,a,b,c);return this}};CAV.Light=function(a,b){CAV.Object.call(this);this.ambient=new CAV.Color(a||"#FFFFFF");this.diffuse=new CAV.Color(b||"#FFFFFF");this.ray=CAV.Vector3.create()};CAV.Light.prototype=Object.create(CAV.Object.prototype);CAV.Vertex=function(a,b,c){this.position=CAV.Vector3.create(a,b,c)};
CAV.Vertex.prototype={setPosition:function(a,b,c){CAV.Vector3.set(this.position,a,b,c);return this}};
CAV.Triangle=function(a,b,c){this.a=a||new CAV.Vertex;this.b=b||new CAV.Vertex;this.c=c||new CAV.Vertex;this.vertices=[this.a,this.b,this.c];this.u=CAV.Vector3.create();this.v=CAV.Vector3.create();this.centroid=CAV.Vector3.create();this.normal=CAV.Vector3.create();this.color=new CAV.Color;this.polygon=document.createElementNS(CAV.SVGNS,"polygon");this.polygon.setAttributeNS(null,"stroke-linejoin","round");this.polygon.setAttributeNS(null,"stroke-miterlimit","1");this.polygon.setAttributeNS(null,"stroke-width",
"1");this.computeCentroid();this.computeNormal()};
CAV.Triangle.prototype={computeCentroid:function(){this.centroid[0]=this.a.position[0]+this.b.position[0]+this.c.position[0];this.centroid[1]=this.a.position[1]+this.b.position[1]+this.c.position[1];this.centroid[2]=this.a.position[2]+this.b.position[2]+this.c.position[2];CAV.Vector3.divideScalar(this.centroid,3);return this},computeNormal:function(){CAV.Vector3.subtractVectors(this.u,this.b.position,this.a.position);CAV.Vector3.subtractVectors(this.v,this.c.position,this.a.position);CAV.Vector3.crossVectors(this.normal,
this.u,this.v);CAV.Vector3.normalise(this.normal);return this}};CAV.Geometry=function(){this.vertices=[];this.triangles=[];this.dirty=false};CAV.Geometry.prototype={update:function(){if(this.dirty){var a,b;for(a=this.triangles.length-1;a>=0;a--)b=this.triangles[a],b.computeCentroid(),b.computeNormal();this.dirty=false}return this}};
CAV.Plane=function(a,b,c,d){CAV.Geometry.call(this);this.width=a||100;this.height=b||100;this.segments=c||4;this.slices=d||4;this.segmentWidth=this.width/this.segments;this.sliceHeight=this.height/this.slices;var e,f,g,c=[];e=this.width*-0.5;f=this.height*0.5;for(a=0;a<=this.segments;a++){c.push([]);for(b=0;b<=this.slices;b++)d=new CAV.Vertex(e+a*this.segmentWidth,f-b*this.sliceHeight),c[a].push(d),this.vertices.push(d)}for(a=0;a<this.segments;a++)for(b=0;b<this.slices;b++)d=c[a+0][b+0],e=c[a+0][b+
1],f=c[a+1][b+0],g=c[a+1][b+1],t0=new CAV.Triangle(d,e,f),t1=new CAV.Triangle(f,e,g),this.triangles.push(t0,t1)};CAV.Plane.prototype=Object.create(CAV.Geometry.prototype);CAV.Material=function(a,b){this.ambient=new CAV.Color(a||"#444444");this.diffuse=new CAV.Color(b||"#FFFFFF");this.slave=new CAV.Color};CAV.Mesh=function(a,b){CAV.Object.call(this);this.geometry=a||new CAV.Geometry;this.material=b||new CAV.Material;this.side=CAV.FRONT;this.visible=true};CAV.Mesh.prototype=Object.create(CAV.Object.prototype);
CAV.Mesh.prototype.update=function(a,b){var c,d,e,f,g;this.geometry.update();if(b)for(c=this.geometry.triangles.length-1;c>=0;c--){d=this.geometry.triangles[c];CAV.Vector4.set(d.color.rgba);for(e=a.length-1;e>=0;e--)f=a[e],CAV.Vector3.subtractVectors(f.ray,f.position,d.centroid),CAV.Vector3.normalise(f.ray),g=CAV.Vector3.dot(d.normal,f.ray),this.side===CAV.FRONT?g=Math.max(g,0):this.side===CAV.BACK?g=Math.abs(Math.min(g,0)):this.side===CAV.DOUBLE&&(g=Math.max(Math.abs(g),0)),CAV.Vector4.multiplyVectors(this.material.slave.rgba,
this.material.ambient.rgba,f.ambient.rgba),CAV.Vector4.add(d.color.rgba,this.material.slave.rgba),CAV.Vector4.multiplyVectors(this.material.slave.rgba,this.material.diffuse.rgba,f.diffuse.rgba),CAV.Vector4.multiplyScalar(this.material.slave.rgba,g),CAV.Vector4.add(d.color.rgba,this.material.slave.rgba);CAV.Vector4.clamp(d.color.rgba,0,1)}return this};CAV.Scene=function(){this.meshes=[];this.lights=[]};
CAV.Scene.prototype={add:function(a){a instanceof CAV.Mesh&&!~this.meshes.indexOf(a)?this.meshes.push(a):a instanceof CAV.Light&&!~this.lights.indexOf(a)&&this.lights.push(a);return this},remove:function(a){a instanceof CAV.Mesh&&~this.meshes.indexOf(a)?this.meshes.splice(this.meshes.indexOf(a),1):a instanceof CAV.Light&&~this.lights.indexOf(a)&&this.lights.splice(this.lights.indexOf(a),1);return this}};CAV.Renderer=function(){this.halfHeight=this.halfWidth=this.height=this.width=0};
CAV.Renderer.prototype={setSize:function(a,b){if(!(this.width===a&&this.height===b))return this.width=a,this.height=b,this.halfWidth=this.width*0.5,this.halfHeight=this.height*0.5,this},clear:function(){return this},render:function(){return this}};CAV.CanvasRenderer=function(){CAV.Renderer.call(this);this.element=document.createElement("canvas");this.element.style.display="block";this.context=this.element.getContext("2d");this.setSize(this.element.width,this.element.height)};
CAV.CanvasRenderer.prototype=Object.create(CAV.Renderer.prototype);CAV.CanvasRenderer.prototype.setSize=function(a,b){CAV.Renderer.prototype.setSize.call(this,a,b);this.element.width=a;this.element.height=b;this.context.setTransform(1,0,0,-1,this.halfWidth,this.halfHeight);return this};CAV.CanvasRenderer.prototype.clear=function(){CAV.Renderer.prototype.clear.call(this);this.context.clearRect(-this.halfWidth,-this.halfHeight,this.width,this.height);return this};
CAV.CanvasRenderer.prototype.render=function(a){CAV.Renderer.prototype.render.call(this,a);var b,c,d,e,f;this.clear();this.context.lineJoin="round";this.context.lineWidth=1;for(b=a.meshes.length-1;b>=0;b--)if(c=a.meshes[b],c.visible){c.update(a.lights,true);for(d=c.geometry.triangles.length-1;d>=0;d--)e=c.geometry.triangles[d],f=e.color.format(),this.context.beginPath(),this.context.moveTo(e.a.position[0],e.a.position[1]),this.context.lineTo(e.b.position[0],e.b.position[1]),this.context.lineTo(e.c.position[0],
e.c.position[1]),this.context.closePath(),this.context.strokeStyle=f,this.context.fillStyle=f,this.context.stroke(),this.context.fill()}return this};
function Victor(container, anitOut){
if (!!document.createElement("canvas").getContext) {
var t = {
width: 1.5,
height: 1.5,
depth: 10,
segments: 12,
slices: 6,
xRange: 0.8,
yRange: 0.1,
zRange: 1,
ambient: "#525252",
diffuse: "#FFFFFF",
speed: 0.0002
};
var G = {
count: 2,
xyScalar: 1,
zOffset: 100,
ambient: "#002c4a",
diffuse: "#005584",
speed: 0.001,
gravity: 1200,
dampening: 0.95,
minLimit: 10,
maxLimit: null,
minDistance: 20,
maxDistance: 400,
autopilot: false,
draw: false,
bounds: CAV.Vector3.create(),
step: CAV.Vector3.create(Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1))
};
var m = "canvas";
var E = "svg";
var x = {
renderer: m
};
var i, n = Date.now();
var L = CAV.Vector3.create();
var k = CAV.Vector3.create();
var z = document.getElementById(container || "container");
var w = document.getElementById(anitOut || "anitOut");
var D, I, h, q, y;
var g;
var r;
function C() {
F();
p();
s();
B();
v();
K(z.offsetWidth, z.offsetHeight);
o()
}
function F() {
g = new CAV.CanvasRenderer();
H(x.renderer)
}
function H(N) {
if (D) {
w.removeChild(D.element)
}
switch (N) {
case m:
D = g;
break
}
D.setSize(z.offsetWidth, z.offsetHeight);
w.appendChild(D.element)
}
function p() {
I = new CAV.Scene()
}
function s() {
I.remove(h);
D.clear();
q = new CAV.Plane(t.width * D.width, t.height * D.height, t.segments, t.slices);
y = new CAV.Material(t.ambient, t.diffuse);
h = new CAV.Mesh(q, y);
I.add(h);
var N, O;
for (N = q.vertices.length - 1; N >= 0; N--) {
O = q.vertices[N];
O.anchor = CAV.Vector3.clone(O.position);
O.step = CAV.Vector3.create(Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1), Math.randomInRange(0.2, 1));
O.time = Math.randomInRange(0, Math.PIM2)
}
}
function B() {
var O, N;
for (O = I.lights.length - 1; O >= 0; O--) {
N = I.lights[O];
I.remove(N)
}
D.clear();
for (O = 0; O < G.count; O++) {
N = new CAV.Light(G.ambient, G.diffuse);
N.ambientHex = N.ambient.format();
N.diffuseHex = N.diffuse.format();
I.add(N);
N.mass = Math.randomInRange(0.5, 1);
N.velocity = CAV.Vector3.create();
N.acceleration = CAV.Vector3.create();
N.force = CAV.Vector3.create()
}
}
function K(O, N) {
D.setSize(O, N);
CAV.Vector3.set(L, D.halfWidth, D.halfHeight);
s()
}
function o() {
i = Date.now() - n;
u();
M();
requestAnimationFrame(o)
}
function u() {
var Q, P, O, R, T, V, U, S = t.depth / 2;
CAV.Vector3.copy(G.bounds, L);
CAV.Vector3.multiplyScalar(G.bounds, G.xyScalar);
CAV.Vector3.setZ(k, G.zOffset);
for (R = I.lights.length - 1; R >= 0; R--) {
T = I.lights[R];
CAV.Vector3.setZ(T.position, G.zOffset);
var N = Math.clamp(CAV.Vector3.distanceSquared(T.position, k), G.minDistance, G.maxDistance);
var W = G.gravity * T.mass / N;
CAV.Vector3.subtractVectors(T.force, k, T.position);
CAV.Vector3.normalise(T.force);
CAV.Vector3.multiplyScalar(T.force, W);
CAV.Vector3.set(T.acceleration);
CAV.Vector3.add(T.acceleration, T.force);
CAV.Vector3.add(T.velocity, T.acceleration);
CAV.Vector3.multiplyScalar(T.velocity, G.dampening);
CAV.Vector3.limit(T.velocity, G.minLimit, G.maxLimit);
CAV.Vector3.add(T.position, T.velocity)
}
for (V = q.vertices.length - 1; V >= 0; V--) {
U = q.vertices[V];
Q = Math.sin(U.time + U.step[0] * i * t.speed);
P = Math.cos(U.time + U.step[1] * i * t.speed);
O = Math.sin(U.time + U.step[2] * i * t.speed);
CAV.Vector3.set(U.position, t.xRange * q.segmentWidth * Q, t.yRange * q.sliceHeight * P, t.zRange * S * O - S);
CAV.Vector3.add(U.position, U.anchor)
}
q.dirty = true
}
function M() {
D.render(I)
}
function J(O) {
var Q, N, S = O;
var P = function(T) {
for (Q = 0, l = I.lights.length; Q < l; Q++) {
N = I.lights[Q];
N.ambient.set(T);
N.ambientHex = N.ambient.format()
}
};
var R = function(T) {
for (Q = 0, l = I.lights.length; Q < l; Q++) {
N = I.lights[Q];
N.diffuse.set(T);
N.diffuseHex = N.diffuse.format()
}
};
return {
set: function() {
P(S[0]);
R(S[1])
}
}
}
function v() {
window.addEventListener("resize", j)
}
function A(N) {
CAV.Vector3.set(k, N.x, D.height - N.y);
CAV.Vector3.subtract(k, L)
}
function j(N) {
K(z.offsetWidth, z.offsetHeight);
M()
}
C();
}
return J;
}

@ -15,8 +15,8 @@
<script src="/js/three/TGALoader.js"></script>
<script src='/js/three/inflate.min.js'></script>
<!-- ZUI -->
<link rel="stylesheet" href="//cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="//cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<link rel="stylesheet" href="https://cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="https://cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<style>
* {
margin: 0px;

@ -8,12 +8,28 @@
<title></title>
<!-- jquery -->
<script src="https://cdn.bootcss.com/jquery/3.3.1/jquery.js"></script>
<!-- 3D背景动画 -->
<script src="/js/vector.js"></script>
<!-- ZUI -->
<link rel="stylesheet" href="//cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="//cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<link rel="stylesheet" href="https://cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="https://cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<style>
#container {
position: absolute;
height: 100%;
width: 100%;
}
#output {
width: 100%;
height: 100%;
}
</style>
</head>
<body background='/img/webbg.jpg'>
<div id="container">
<div id="output"></div>
</div>
<div class="container">
<nav class="navbar navbar-default" role="navigation" style="margin-top:10px">
<div class="container-fluid">
@ -47,6 +63,11 @@
</a>
</div>
</div>
<script>
var victor = new Victor("container", "output");
victor(["#5aa2e0", "#ea7bb2"]).set();
</script>
</body>
</html>

@ -8,17 +8,33 @@
<!-- jquery -->
<script src="https://cdn.bootcss.com/jquery/3.3.1/jquery.js"></script>
<!-- ZUI -->
<link rel="stylesheet" href="//cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="//cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<title>3D MODELS SYSTEM</title>
<link rel="stylesheet" href="https://cdn.bootcss.com/zui/1.8.1/css/zui.min.css">
<script src="https://cdn.bootcss.com/zui/1.8.1/js/zui.min.js"></script>
<script src="/js/vector.js"></script>
<!-- 3D背景动画 -->
<script src="/js/vector.js"></script>
<style>
#container {
position: absolute;
height: 100%;
width: 100%;
z-index: -1;
}
#output {
width: 100%;
height: 100%;
z-index: -1;
}
.input-block{
margin-top: 20px;
}
</style>
</head>
<body background='/img/webbg.jpg'>
<body>
<div id="container">
<div id="output"></div>
</div>
<div class="container-fixed-xs">
<div style="height:100px"></div>
<h1>3D MODELS SYSTEM</h1>
@ -46,6 +62,8 @@
</div>
<script>
var victor = new Victor("container", "output");
victor(["#5aa2e0", "#ea7bb2"]).set();
$('#loginBtn').click(function () {
$.post('/', { account: $('#account').val(), password: $('#password').val() }, function (data) {
if (data == 1) {

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