Update View 事件分发.md

master
Omooo 4 years ago
parent 7d729bac20
commit 42c4637641
  1. 55
      blogs/Android/Framework/深入理解 Android 内核设计思想/View 事件分发.md

@ -52,3 +52,58 @@ public boolean dispatchTouchEvent (MotionEvent event) {
#### ViewGroup 中 TouchEvent 的投递流程 #### ViewGroup 中 TouchEvent 的投递流程
ViewGroup 因为涉及对子 View 的处理,其派发流程没有 View 那么简单直接,它重写了 dispatchTouchEvent 方法:
```java
public boolean dispatchTouchEvent(MotionEvent ev) {
boolean handled = false;
if (onFilterTouchEventForSecurity(ev)) {
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
if (actionMasked == MotionEvent.ACTION_DOWN) {
cancelAndClearTouchTargets(ev);
resetTouchState();
}
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
if (!disallowIntercept) {
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action);
} else {
intercepted = false;
}
} else {
intercepted = true;
}
// 不拦截的情况
if (actionMasked == MotionEvent.ACTION_DOWN
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
final int actionIndex = ev.getActionIndex();
final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
: TouchTarget.ALL_POINTER_IDS;
final int childrenCount = mChildrenCount;
if (newTouchTarget == null && childrenCount != 0) {
final float x = ev.getX(actionIndex);
final float y = ev.getY(actionIndex);
final View[] children = mChildren;
for (int i = childrenCount - 1; i >= 0; i--) {
if (!child.canReceivePointerEvents()
|| !isTransformedTouchPointInView(x, y, child, null)) {
continue;
newTouchTarget = getTouchTarget(child);
if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
break;
}
}
}
}
}
}
}
```
如果 ViewGroup 允许拦截,就调用其 onInterceptTouchEvent 来判断是否要真正执行拦截了,这样做了是方便扩展。如果不拦截,就从后遍历子 View 处理。它有两个函数可以过滤子 View,一个是判断这个子 View 能否接收 Pointer Events 事件,另一个是判断落点有没有落在子 View 范围内。如果都满足,则调用其 dispatchTouchEvent 处理。如果该子 View 是一个 ViewGroup 就继续调用其 dispatchTouchEvent,否则就是 View 的 dispatchTouchEvent。如此循环往复,直到事件真正被处理。
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