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@ -5,9 +5,7 @@ import android.graphics.Color |
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import androidx.annotation.ColorInt |
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import androidx.annotation.FloatRange |
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import java.util.* |
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import kotlin.math.max |
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import kotlin.math.min |
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import kotlin.math.roundToInt |
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import kotlin.math.* |
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@Suppress("unused") |
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object ColorUtils { |
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@ -83,7 +81,6 @@ object ColorUtils { |
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return Color.argb(a.toInt(), r.toInt(), g.toInt(), b.toInt()) |
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} |
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/** |
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* 按条件的到随机颜色 |
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* |
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@ -161,4 +158,95 @@ object ColorUtils { |
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} |
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} |
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fun argb(R: Int, G: Int, B: Int): Int { |
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return argb(Byte.MAX_VALUE.toInt(), R, G, B) |
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} |
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fun argb(A: Int, R: Int, G: Int, B: Int): Int { |
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val colorByteArr = |
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byteArrayOf(A.toByte(), R.toByte(), G.toByte(), B.toByte()) |
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return byteArrToInt(colorByteArr) |
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} |
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fun rgb(argb: Int): IntArray? { |
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return intArrayOf(argb shr 16 and 0xFF, argb shr 8 and 0xFF, argb and 0xFF) |
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} |
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fun byteArrToInt(colorByteArr: ByteArray): Int { |
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return ((colorByteArr[0].toInt() shl 24) + (colorByteArr[1].toInt() and 0xFF shl 16) |
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+ (colorByteArr[2].toInt() and 0xFF shl 8) + (colorByteArr[3].toInt() and 0xFF)) |
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} |
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fun rgb2lab(R: Int, G: Int, B: Int): IntArray { |
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val x: Float |
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val y: Float |
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val z: Float |
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val fx: Float |
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val fy: Float |
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val fz: Float |
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val xr: Float |
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val yr: Float |
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val zr: Float |
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val ls: Float |
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val `as`: Float |
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val bs: Float |
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val eps = 216f / 24389f |
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val k = 24389f / 27f |
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val xr1 = 0.964221f // reference white D50 |
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val yr1 = 1.0f |
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val zr1 = 0.825211f |
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// RGB to XYZ |
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var r: Float = R / 255f //R 0..1 |
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var g: Float = G / 255f //G 0..1 |
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var b: Float = B / 255f //B 0..1 |
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// assuming sRGB (D65) |
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r = if (r <= 0.04045) r / 12 else ((r + 0.055) / 1.055).pow(2.4).toFloat() |
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g = if (g <= 0.04045) g / 12 else ((g + 0.055) / 1.055).pow(2.4).toFloat() |
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b = if (b <= 0.04045) b / 12 else ((b + 0.055) / 1.055).pow(2.4).toFloat() |
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x = 0.436052025f * r + 0.385081593f * g + 0.143087414f * b |
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y = 0.222491598f * r + 0.71688606f * g + 0.060621486f * b |
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z = 0.013929122f * r + 0.097097002f * g + 0.71418547f * b |
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// XYZ to Lab |
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xr = x / xr1 |
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yr = y / yr1 |
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zr = z / zr1 |
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fx = if (xr > eps) xr.toDouble().pow(1 / 3.0) |
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.toFloat() else ((k * xr + 16.0) / 116.0).toFloat() |
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fy = if (yr > eps) yr.toDouble().pow(1 / 3.0) |
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.toFloat() else ((k * yr + 16.0) / 116.0).toFloat() |
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fz = if (zr > eps) zr.toDouble().pow(1 / 3.0) |
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.toFloat() else ((k * zr + 16.0) / 116).toFloat() |
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ls = 116 * fy - 16 |
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`as` = 500 * (fx - fy) |
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bs = 200 * (fy - fz) |
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val lab = IntArray(3) |
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lab[0] = (2.55 * ls + .5).toInt() |
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lab[1] = (`as` + .5).toInt() |
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lab[2] = (bs + .5).toInt() |
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return lab |
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} |
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/** |
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* Computes the difference between two RGB colors by converting them to the L*a*b scale and |
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* comparing them using the CIE76 algorithm { http://en.wikipedia.org/wiki/Color_difference#CIE76} |
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*/ |
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fun getColorDifference(a: Int, b: Int): Double { |
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val r1: Int = Color.red(a) |
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val g1: Int = Color.green(a) |
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val b1: Int = Color.blue(a) |
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val r2: Int = Color.red(b) |
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val g2: Int = Color.green(b) |
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val b2: Int = Color.blue(b) |
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val lab1 = rgb2lab(r1, g1, b1) |
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val lab2 = rgb2lab(r2, g2, b2) |
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return sqrt( |
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(lab2[0] - lab1[0].toDouble()) |
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.pow(2.0) + (lab2[1] - lab1[1].toDouble()) |
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.pow(2.0) + (lab2[2] - lab1[2].toDouble()) |
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.pow(2.0) |
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) |
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} |
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} |
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