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@ -40,7 +40,16 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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private var mMiddleY = 0f |
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private var mMiddleY = 0f |
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private var mDegrees = 0f |
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private var mDegrees = 0f |
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private var mTouchToCornerDis = 0f |
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private var mTouchToCornerDis = 0f |
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private var mColorMatrixFilter: ColorMatrixColorFilter? = null |
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private var mColorMatrixFilter: ColorMatrixColorFilter = ColorMatrixColorFilter( |
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ColorMatrix( |
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floatArrayOf( |
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1f, 0f, 0f, 0f, 0f, |
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0f, 1f, 0f, 0f, 0f, |
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0f, 0f, 1f, 0f, 0f, |
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0f, 0f, 0f, 1f, 0f |
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) |
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) |
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) |
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private val mMatrix: Matrix = Matrix() |
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private val mMatrix: Matrix = Matrix() |
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private val mMatrixArray = floatArrayOf(0f, 0f, 0f, 0f, 0f, 0f, 0f, 0f, 1f) |
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private val mMatrixArray = floatArrayOf(0f, 0f, 0f, 0f, 0f, 0f, 0f, 0f, 1f) |
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@ -48,19 +57,19 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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private var mIsRtOrLb = false |
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private var mIsRtOrLb = false |
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private var mMaxLength = 0f |
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private var mMaxLength = 0f |
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// 背面颜色组 |
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// 背面颜色组 |
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private var mBackShadowColors: IntArray? = null |
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private var mBackShadowColors: IntArray |
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// 前面颜色组 |
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// 前面颜色组 |
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private var mFrontShadowColors: IntArray? = null |
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private var mFrontShadowColors: IntArray |
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// 有阴影的GradientDrawable |
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// 有阴影的GradientDrawable |
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private var mBackShadowDrawableLR: GradientDrawable? = null |
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private var mBackShadowDrawableLR: GradientDrawable |
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private var mBackShadowDrawableRL: GradientDrawable? = null |
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private var mBackShadowDrawableRL: GradientDrawable |
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private var mFolderShadowDrawableLR: GradientDrawable? = null |
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private var mFolderShadowDrawableLR: GradientDrawable |
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private var mFolderShadowDrawableRL: GradientDrawable? = null |
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private var mFolderShadowDrawableRL: GradientDrawable |
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private var mFrontShadowDrawableHBT: GradientDrawable? = null |
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private var mFrontShadowDrawableHBT: GradientDrawable |
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private var mFrontShadowDrawableHTB: GradientDrawable? = null |
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private var mFrontShadowDrawableHTB: GradientDrawable |
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private var mFrontShadowDrawableVLR: GradientDrawable? = null |
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private var mFrontShadowDrawableVLR: GradientDrawable |
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private var mFrontShadowDrawableVRL: GradientDrawable? = null |
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private var mFrontShadowDrawableVRL: GradientDrawable |
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private val mPaint: Paint = Paint() |
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private val mPaint: Paint = Paint() |
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@ -72,16 +81,38 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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mMaxLength = hypot(viewWidth.toDouble(), viewWidth.toDouble()).toFloat() |
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mMaxLength = hypot(viewWidth.toDouble(), viewWidth.toDouble()).toFloat() |
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mPaint.style = Paint.Style.FILL |
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mPaint.style = Paint.Style.FILL |
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//设置颜色数组 |
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//设置颜色数组 |
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createDrawable() |
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val color = intArrayOf(0x333333, -0x4fcccccd) |
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val cm = ColorMatrix( |
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mFolderShadowDrawableRL = GradientDrawable(GradientDrawable.Orientation.RIGHT_LEFT, color) |
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floatArrayOf( |
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mFolderShadowDrawableRL.gradientType = GradientDrawable.LINEAR_GRADIENT |
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1f, 0f, 0f, 0f, 0f, |
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0f, 1f, 0f, 0f, 0f, |
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mFolderShadowDrawableLR = GradientDrawable(GradientDrawable.Orientation.LEFT_RIGHT, color) |
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0f, 0f, 1f, 0f, 0f, |
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mFolderShadowDrawableLR.gradientType = GradientDrawable.LINEAR_GRADIENT |
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0f, 0f, 0f, 1f, 0f |
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) |
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mBackShadowColors = intArrayOf(-0xeeeeef, 0x111111) |
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) |
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mBackShadowDrawableRL = |
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mColorMatrixFilter = ColorMatrixColorFilter(cm) |
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GradientDrawable(GradientDrawable.Orientation.RIGHT_LEFT, mBackShadowColors) |
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mBackShadowDrawableRL.gradientType = GradientDrawable.LINEAR_GRADIENT |
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mBackShadowDrawableLR = |
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GradientDrawable(GradientDrawable.Orientation.LEFT_RIGHT, mBackShadowColors) |
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mBackShadowDrawableLR.gradientType = GradientDrawable.LINEAR_GRADIENT |
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mFrontShadowColors = intArrayOf(-0x7feeeeef, 0x111111) |
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mFrontShadowDrawableVLR = |
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GradientDrawable(GradientDrawable.Orientation.LEFT_RIGHT, mFrontShadowColors) |
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mFrontShadowDrawableVLR.gradientType = GradientDrawable.LINEAR_GRADIENT |
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mFrontShadowDrawableVRL = |
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GradientDrawable(GradientDrawable.Orientation.RIGHT_LEFT, mFrontShadowColors) |
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mFrontShadowDrawableVRL.gradientType = GradientDrawable.LINEAR_GRADIENT |
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mFrontShadowDrawableHTB = |
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GradientDrawable(GradientDrawable.Orientation.TOP_BOTTOM, mFrontShadowColors) |
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mFrontShadowDrawableHTB.gradientType = GradientDrawable.LINEAR_GRADIENT |
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mFrontShadowDrawableHBT = |
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GradientDrawable(GradientDrawable.Orientation.BOTTOM_TOP, mFrontShadowColors) |
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mFrontShadowDrawableHBT.gradientType = GradientDrawable.LINEAR_GRADIENT |
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} |
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} |
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override fun setStartPoint(x: Float, y: Float, invalidate: Boolean) { |
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override fun setStartPoint(x: Float, y: Float, invalidate: Boolean) { |
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@ -199,46 +230,6 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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} |
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} |
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} |
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} |
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/** |
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* 创建阴影的GradientDrawable |
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*/ |
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private fun createDrawable() { |
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val color = intArrayOf(0x333333, -0x4fcccccd) |
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mFolderShadowDrawableRL = GradientDrawable( |
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GradientDrawable.Orientation.RIGHT_LEFT, color |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mFolderShadowDrawableLR = GradientDrawable( |
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GradientDrawable.Orientation.LEFT_RIGHT, color |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mBackShadowColors = intArrayOf(-0xeeeeef, 0x111111) |
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mBackShadowDrawableRL = GradientDrawable( |
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GradientDrawable.Orientation.RIGHT_LEFT, mBackShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mBackShadowDrawableLR = GradientDrawable( |
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GradientDrawable.Orientation.LEFT_RIGHT, mBackShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mFrontShadowColors = intArrayOf(-0x7feeeeef, 0x111111) |
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mFrontShadowDrawableVLR = GradientDrawable( |
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GradientDrawable.Orientation.LEFT_RIGHT, mFrontShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mFrontShadowDrawableVRL = GradientDrawable( |
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GradientDrawable.Orientation.RIGHT_LEFT, mFrontShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mFrontShadowDrawableHTB = GradientDrawable( |
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GradientDrawable.Orientation.TOP_BOTTOM, mFrontShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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mFrontShadowDrawableHBT = GradientDrawable( |
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GradientDrawable.Orientation.BOTTOM_TOP, mFrontShadowColors |
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).apply { gradientType = GradientDrawable.LINEAR_GRADIENT } |
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} |
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/** |
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/** |
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* 绘制翻起页背面 |
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* 绘制翻起页背面 |
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*/ |
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*/ |
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@ -265,11 +256,11 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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if (mIsRtOrLb) { |
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if (mIsRtOrLb) { |
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left = mBezierStart1.x.toInt() - 1 |
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left = mBezierStart1.x.toInt() - 1 |
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right = (mBezierStart1.x + f3 + 1).toInt() |
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right = (mBezierStart1.x + f3 + 1).toInt() |
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mFolderShadowDrawable = mFolderShadowDrawableLR!! |
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mFolderShadowDrawable = mFolderShadowDrawableLR |
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} else { |
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} else { |
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left = (mBezierStart1.x - f3 - 1).toInt() |
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left = (mBezierStart1.x - f3 - 1).toInt() |
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right = (mBezierStart1.x + 1).toInt() |
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right = (mBezierStart1.x + 1).toInt() |
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mFolderShadowDrawable = mFolderShadowDrawableRL!! |
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mFolderShadowDrawable = mFolderShadowDrawableRL |
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} |
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} |
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canvas.save() |
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canvas.save() |
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kotlin.runCatching { |
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kotlin.runCatching { |
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@ -345,11 +336,11 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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if (mIsRtOrLb) { |
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if (mIsRtOrLb) { |
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leftX = mBezierControl1.x.toInt() |
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leftX = mBezierControl1.x.toInt() |
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rightX = mBezierControl1.x.toInt() + 25 |
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rightX = mBezierControl1.x.toInt() + 25 |
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mCurrentPageShadow = mFrontShadowDrawableVLR!! |
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mCurrentPageShadow = mFrontShadowDrawableVLR |
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} else { |
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} else { |
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leftX = mBezierControl1.x.toInt() - 25 |
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leftX = mBezierControl1.x.toInt() - 25 |
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rightX = mBezierControl1.x.toInt() + 1 |
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rightX = mBezierControl1.x.toInt() + 1 |
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mCurrentPageShadow = mFrontShadowDrawableVRL!! |
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mCurrentPageShadow = mFrontShadowDrawableVRL |
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} |
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} |
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var rotateDegrees: Float = |
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var rotateDegrees: Float = |
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Math.toDegrees( |
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Math.toDegrees( |
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@ -382,11 +373,11 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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if (mIsRtOrLb) { |
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if (mIsRtOrLb) { |
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leftX = mBezierControl2.y.toInt() |
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leftX = mBezierControl2.y.toInt() |
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rightX = mBezierControl2.y.toInt() + 25 |
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rightX = mBezierControl2.y.toInt() + 25 |
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mCurrentPageShadow = mFrontShadowDrawableHTB!! |
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mCurrentPageShadow = mFrontShadowDrawableHTB |
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} else { |
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} else { |
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leftX = mBezierControl2.y.toInt() - 25 |
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leftX = mBezierControl2.y.toInt() - 25 |
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rightX = mBezierControl2.y.toInt() + 1 |
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rightX = mBezierControl2.y.toInt() + 1 |
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mCurrentPageShadow = mFrontShadowDrawableHBT!! |
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mCurrentPageShadow = mFrontShadowDrawableHBT |
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} |
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} |
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rotateDegrees = Math.toDegrees( |
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rotateDegrees = Math.toDegrees( |
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atan2(mBezierControl2.y - mTouchY, mBezierControl2.x - mTouchX).toDouble() |
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atan2(mBezierControl2.y - mTouchY, mBezierControl2.x - mTouchX).toDouble() |
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@ -433,11 +424,11 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi |
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if (mIsRtOrLb) { //左下及右上 |
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if (mIsRtOrLb) { //左下及右上 |
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leftX = mBezierStart1.x.toInt() |
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leftX = mBezierStart1.x.toInt() |
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rightX = (mBezierStart1.x + mTouchToCornerDis / 4).toInt() |
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rightX = (mBezierStart1.x + mTouchToCornerDis / 4).toInt() |
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mBackShadowDrawable = mBackShadowDrawableLR!! |
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mBackShadowDrawable = mBackShadowDrawableLR |
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} else { |
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} else { |
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leftX = (mBezierStart1.x - mTouchToCornerDis / 4).toInt() |
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leftX = (mBezierStart1.x - mTouchToCornerDis / 4).toInt() |
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rightX = mBezierStart1.x.toInt() |
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rightX = mBezierStart1.x.toInt() |
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mBackShadowDrawable = mBackShadowDrawableRL!! |
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mBackShadowDrawable = mBackShadowDrawableRL |
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} |
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} |
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canvas.save() |
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canvas.save() |
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kotlin.runCatching { |
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kotlin.runCatching { |
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